A practical study of artificial intelligence-based real-time feedback in online physical education teaching

Abstract To address poor skill acquisition in online physical education due to a lack of real-time feedback, we developed and evaluated a pose recognition-based system. An 8-week randomized controlled trial study in a university Baduanjin course compared the AI system against a traditional Massive Open Online Course format. Results showed the system significantly enhanced students' movement quality, fluency, learning interest, and self-directed learning. Crucially, mediation analysis identified increased learning duration as the primary significant mechanism driving this skill acquisition, outweighing changes in interest or self-direction within our model. While promising, the technology has limitations in accuracy and interactivity. Future research should focus on optimizing algorithms and integrating adaptive learning to create more effective OLPE strategies.

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Publication Details

Journal
Smart Learning Environments
Published
2025-08-15
DOI
https://doi.org/10.1186/s40561-025-00411-3
Citations
8
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
27.56
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article

A practical study of artificial intelligence-based real-time feedback in online physical education teaching

Jiewei Ma, Wenpian Ruan, Lianzhen Ma, Bo Zhang et al.
8 citations
Smart Learning Environments
Educational Games and Gamification
27.56
article

A practical study of artificial intelligence-based real-time feedback in online physical education teaching

Jiewei Ma, Wenpian Ruan, Lianzhen Ma, Bo Zhang, Shilong Qi
article en
8 citations

Abstract

Abstract To address poor skill acquisition in online physical education due to a lack of real-time feedback, we developed and evaluated a pose recognition-based system. An 8-week randomized controlled trial study in a university Baduanjin course compared the AI system against a traditional Massive Open Online Course format. Results showed the system significantly enhanced students' movement quality, fluency, learning interest, and self-directed learning. Crucially, mediation analysis identified increased learning duration as the primary significant mechanism driving this skill acquisition, outweighing changes in interest or self-direction within our model. While promising, the technology has limitations in accuracy and interactivity. Future research should focus on optimizing algorithms and integrating adaptive learning to create more effective OLPE strategies.

Smart Learning EnvironmentsVol. 12(1)
South China Normal University (CN), Liaocheng University (CN)
Openalex Percentile: Top 0%
Educational Games and Gamification
27.56
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A practical study of artificial intelligence-based real-time feedback in online physical education teaching — Jiewei Ma, Wenpian Ruan, et al. · Smart Learning Environments (2025) | TGRS Research Map | TGRS