ANALYSIS OF STUDENT PERCEPTION OF TUTORIAL-BASED LEARNING IN THE THREE-DIMENSIONAL ANIMATION COURSE

This study aims to find out and analyze students' perception of video tutorial-based learning in the Three-Dimensional Animation course at the University of Muhammadiyah Sukabumi, as well as its contribution to learning effectiveness. The research uses a descriptive quantitative method with a survey approach. The research sample amounted to 50 students who were selected through purposive sampling techniques, with data collection using an online Likert scale questionnaire. The results of the analysis showed that all indicators in the variables of student perception (X) and the effectiveness of video tutorial-based learning (Y) were in the Agree category. The t-test yielded a significance value of 0.000 (< 0.05), which indicated a significant influence between student perception and learning effectiveness. These findings confirm that positive perceptions of students contribute to increasing learning effectiveness, especially in courses that require technical practice. This research contributes to the development of technology-based learning strategies, by recommending the optimization of the use of video tutorials in lectures.

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Publication Details

Journal
JURNAL PENDIDIKAN GLASSER
Published
2025-08-15
DOI
https://doi.org/10.32529/glasser.v9i2.4285
Primary Topic
Educational Games and Gamification
Type
article
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article

ANALYSIS OF STUDENT PERCEPTION OF TUTORIAL-BASED LEARNING IN THE THREE-DIMENSIONAL ANIMATION COURSE

Dadan Rahmat, Heni Wulandari, Ary Ryana Syaputa
JURNAL PENDIDIKAN GLASSER
Educational Games and Gamification
article

ANALYSIS OF STUDENT PERCEPTION OF TUTORIAL-BASED LEARNING IN THE THREE-DIMENSIONAL ANIMATION COURSE

Dadan Rahmat, Heni Wulandari, Ary Ryana Syaputa
article en

Abstract

This study aims to find out and analyze students' perception of video tutorial-based learning in the Three-Dimensional Animation course at the University of Muhammadiyah Sukabumi, as well as its contribution to learning effectiveness. The research uses a descriptive quantitative method with a survey approach. The research sample amounted to 50 students who were selected through purposive sampling techniques, with data collection using an online Likert scale questionnaire. The results of the analysis showed that all indicators in the variables of student perception (X) and the effectiveness of video tutorial-based learning (Y) were in the Agree category. The t-test yielded a significance value of 0.000 (< 0.05), which indicated a significant influence between student perception and learning effectiveness. These findings confirm that positive perceptions of students contribute to increasing learning effectiveness, especially in courses that require technical practice. This research contributes to the development of technology-based learning strategies, by recommending the optimization of the use of video tutorials in lectures.

JURNAL PENDIDIKAN GLASSERVol. 9(2)
Universitas Muhammadiyah Sukabumi (ID)
Openalex Percentile: Top 77%
Educational Games and Gamification
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ANALYSIS OF STUDENT PERCEPTION OF TUTORIAL-BASED LEARNING IN THE THREE-DIMENSIONAL ANIMATION COURSE — Dadan Rahmat, Heni Wulandari, et al. · JURNAL PENDIDIKAN GLASSER (2025) | TGRS Research Map | TGRS