View-Embedding GCN for Skeleton-Based Cross-View Gait Recognition

Gait has emerged as a promising biometric modality due to its noninvasive nature and the ability to capture samples from a distance. Model-based gait recognition using skeleton data conveys rich information that remains invariant to carried objects and clothing variations. However, viewing a person from different angles alters their gait posture, resulting in increased intrasubject variability compared to intersubject variability. Therefore, we propose a novel framework, view-embedding modified residual graph convolutional network (VeMResGCN), for cross-view gait recognition (CVGR) by exploiting two modules: modified residual graph convolutional network (MResGCN) and view-embedding feature extraction (VeFE) for view-invariant features. A state-of-the-art pose estimation algorithm extracts skeleton key points from raw video input, from which multiple features (e.g., relative joint positions, motion velocities, and bone structures) are computed. The final feature vector for gait recognition is computed by consolidating the features from the MResGCN and VeFE modules. To the best of authors’ knowledge, this work is the first to extract view-invariant features in a unified graph convolutional network (GCN) for skeleton-based CVGR. We evaluate our proposed framework on two of the largest publicly available skeleton datasets, CASIA-B and OUMVLP-Pose, under challenging covariates of clothing variation and carried objects. Results demonstrate that VeMResGCN significantly outperforms state-of-the-art methods with average rank-1 accuracies of 90.3%, 80.7%, and 73.4% for normal, carried object, and clothing variations on CASIA-B, and 71.0% on OU-MVLP in terms of skeleton-based CVGR. These results demonstrate the ability of our proposed framework to maintain superior CVGR performance despite the presence of carried objects and clothing variations. The proposed framework holds strong implications for real-world biometric applications, including robust person reidentification and surveillance systems, where maintaining consistent recognition across varying views and covariates is crucial.

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Publication Details

Journal
IEEE Transactions on Human-Machine Systems
Published
2025-08-20
DOI
https://doi.org/10.1109/thms.2025.3595213
Citations
3
Primary Topic
Gait Recognition and Analysis
Type
article
Field-Weighted Citation Impact
2.02
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article

View-Embedding GCN for Skeleton-Based Cross-View Gait Recognition

Md. Zasim Uddin, Md Atiqur Rahman Ahad, Ausrukona Ray, BC Das
3 citations
IEEE Transactions on Human-Machine Systems
Gait Recognition and Analysis
2.02
article

View-Embedding GCN for Skeleton-Based Cross-View Gait Recognition

Md. Zasim Uddin, Md Atiqur Rahman Ahad, Ausrukona Ray, BC Das
article en
3 citations

Abstract

Gait has emerged as a promising biometric modality due to its noninvasive nature and the ability to capture samples from a distance. Model-based gait recognition using skeleton data conveys rich information that remains invariant to carried objects and clothing variations. However, viewing a person from different angles alters their gait posture, resulting in increased intrasubject variability compared to intersubject variability. Therefore, we propose a novel framework, view-embedding modified residual graph convolutional network (VeMResGCN), for cross-view gait recognition (CVGR) by exploiting two modules: modified residual graph convolutional network (MResGCN) and view-embedding feature extraction (VeFE) for view-invariant features. A state-of-the-art pose estimation algorithm extracts skeleton key points from raw video input, from which multiple features (e.g., relative joint positions, motion velocities, and bone structures) are computed. The final feature vector for gait recognition is computed by consolidating the features from the MResGCN and VeFE modules. To the best of authors’ knowledge, this work is the first to extract view-invariant features in a unified graph convolutional network (GCN) for skeleton-based CVGR. We evaluate our proposed framework on two of the largest publicly available skeleton datasets, CASIA-B and OUMVLP-Pose, under challenging covariates of clothing variation and carried objects. Results demonstrate that VeMResGCN significantly outperforms state-of-the-art methods with average rank-1 accuracies of 90.3%, 80.7%, and 73.4% for normal, carried object, and clothing variations on CASIA-B, and 71.0% on OU-MVLP in terms of skeleton-based CVGR. These results demonstrate the ability of our proposed framework to maintain superior CVGR performance despite the presence of carried objects and clothing variations. The proposed framework holds strong implications for real-world biometric applications, including robust person reidentification and surveillance systems, where maintaining consistent recognition across varying views and covariates is crucial.

IEEE Transactions on Human-Machine SystemsVol. 55(5)
University of East London (GB), Begum Rokeya University (BD)
Openalex Percentile: Top 13%
Gait Recognition and Analysis
2.02
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View-Embedding GCN for Skeleton-Based Cross-View Gait Recognition — Md. Zasim Uddin, Md Atiqur Rahman Ahad, et al. · IEEE Transactions on Human-Machine Systems (2025) | TGRS Research Map | TGRS