An Architectural Approach to Support the Development of Digital Educational Games in Computing

The increasing use of Digital Educational Games (DEGs) to support computing education has been observed over the years to improve student engagement and motivation. However, many of these DEGs face challenges in capturing students’ interest, resulting in demotivation and disinterest. In this context, this study presents the Reference Architecture (RA), denominated RADEG, to support the development of DEGs aimed at teaching Computing. The evaluation results indicated that the specialists accepted the RA well, considering different requirements, such as learnability, playability, and maintainability. However, security and entertainment requirements need to be addressed in the evolution of RA.

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Publication Details

Published
2025-07-20
DOI
https://doi.org/10.5753/wei.2025.8955
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

An Architectural Approach to Support the Development of Digital Educational Games in Computing

Williamson Silva, Pedro Henrique Dias Valle, Alessandreia Marta de Oliveira, Nikolas Oliver Sales Genesio
Educational Games and Gamification
article

An Architectural Approach to Support the Development of Digital Educational Games in Computing

Williamson Silva, Pedro Henrique Dias Valle, Alessandreia Marta de Oliveira, Nikolas Oliver Sales Genesio
article en

Abstract

The increasing use of Digital Educational Games (DEGs) to support computing education has been observed over the years to improve student engagement and motivation. However, many of these DEGs face challenges in capturing students’ interest, resulting in demotivation and disinterest. In this context, this study presents the Reference Architecture (RA), denominated RADEG, to support the development of DEGs aimed at teaching Computing. The evaluation results indicated that the specialists accepted the RA well, considering different requirements, such as learnability, playability, and maintainability. However, security and entertainment requirements need to be addressed in the evolution of RA.

Universidade Federal de Juiz de Fora (BR), Universidad San Pedro (PE), Universidade Federal do Pampa (BR)
Openalex Percentile: Top 77%
Educational Games and Gamification
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