Computational Thinking through Cooperative Games in Elementary
This study explores an unplugged approach to teaching computational thinking (CT) by integrating cooperative games into physical education. Addressing gaps in interdisciplinarity between CT and Physical Education and replicability, the intervention introduced sequencing and single repetition steps to fourthand fifth-grade students in a Brazilian public school. Led by a trained teacher, the study used semi-structured field notes, teacher remarks, and assessments to evaluate engagement and learning. Results showed that embodied activities fostered collaboration and CT understanding, though challenges like group coordination and distractions affected outcomes. The study presents a replicable model for interdisciplinary CT learning in resource-limited settings.
Authors
- Sérgio Ferreira do Amaral (ORCID: https://orcid.org/0000-0002-3536-2226)
- João Marcelo Borovina Josko (ORCID: https://orcid.org/0000-0002-8654-5866)
Institutions
- Universidade Estadual de Campinas (UNICAMP) (BR)
- Hospital de Clínicas da Unicamp (BR)
- Universidade Federal do ABC (BR)
Publication Details
- Published
- 2025-07-20
- DOI
- https://doi.org/10.5753/wei.2025.8781
- Primary Topic
- Teaching and Learning Programming
- Type
- article
- Field-Weighted Citation Impact
- 0.00
Funders
- Universidade Federal do ABC