Disorder vs Behavior : The Influence of Internet Gaming Disorder on Phubbing Behavior

Background of study : This study aims to examine the influence of Internet Gaming Disorder (IGD) on phubbing behavior among students at SMK Ksatrya Jakarta and its implications for guidance and counseling (BK) services. The research employed a quantitative descriptive method with a total sampling technique involving 93 students from grades X and XI. Data were collected using validated and reliability questionnaires and analyzed using simple linear regression via SPSS 20.0. The results revealed a significant influence of IGD on phubbing behavior, indicated by a significance value of 0.000 (< 0.05). Thus, IGD contributes to increased phubbing behavior. The R.Square value obtained was 0.614, which means that the Internet Gaming Disorder variable has an influence of 61.4% on the Phubbing behavior variable. These findings highlight the need for proactive BK interventions to mitigate excessive gaming and improve students' communication.

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Publication Details

Journal
Journal of Counseling and Educational Research
Published
2025-08-20
DOI
https://doi.org/10.63203/jcerch.v2i1.361
Primary Topic
Impact of Technology on Adolescents
Type
article
Field-Weighted Citation Impact
0.00
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article

Disorder vs Behavior : The Influence of Internet Gaming Disorder on Phubbing Behavior

Lira Erwinda, Yuda Syahputra, Nurul Fajri, Melina Lestari et al.
Journal of Counseling and Educational Research
Impact of Technology on Adolescents
article

Disorder vs Behavior : The Influence of Internet Gaming Disorder on Phubbing Behavior

Lira Erwinda, Yuda Syahputra, Nurul Fajri, Melina Lestari, Kamila Dwi Mustika Pratiwi
article en

Abstract

Background of study : This study aims to examine the influence of Internet Gaming Disorder (IGD) on phubbing behavior among students at SMK Ksatrya Jakarta and its implications for guidance and counseling (BK) services. The research employed a quantitative descriptive method with a total sampling technique involving 93 students from grades X and XI. Data were collected using validated and reliability questionnaires and analyzed using simple linear regression via SPSS 20.0. The results revealed a significant influence of IGD on phubbing behavior, indicated by a significance value of 0.000 (< 0.05). Thus, IGD contributes to increased phubbing behavior. The R.Square value obtained was 0.614, which means that the Internet Gaming Disorder variable has an influence of 61.4% on the Phubbing behavior variable. These findings highlight the need for proactive BK interventions to mitigate excessive gaming and improve students' communication.

Journal of Counseling and Educational ResearchVol. 2(1)
Universitas Indraprasta PGRI (ID), Universitas Muhammadiyah Prof Dr Hamka (ID), Universitas Islam As-Syafi'iyah (ID), Universitas Nusa Bangsa (ID)
Openalex Percentile: Top 71%
Impact of Technology on Adolescents
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