Drawing and Sketching: Art, Psychology, and Computer Graphics

Whether through quick marks or detailed renderings, it externalizes ideas into tangible visual form, serving as both a creative act and a cognitive tool.For example, designers use sketches to explore new ideas

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Published
2025-08-10
DOI
https://doi.org/10.1145/3736539.3737503
Primary Topic
Augmented Reality Applications
Type
article
Field-Weighted Citation Impact
0.00
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article

Drawing and Sketching: Art, Psychology, and Computer Graphics

Judith E. Fan, Kartik Chandra, Yael Vinker, Maneesh Agrawala et al.
Augmented Reality Applications
article

Drawing and Sketching: Art, Psychology, and Computer Graphics

Judith E. Fan, Kartik Chandra, Yael Vinker, Maneesh Agrawala, Peter Schaldenbrand, Aaron Hertzmann, Hongbo Fu, Mia Tang
article en

Abstract

Whether through quick marks or detailed renderings, it externalizes ideas into tangible visual form, serving as both a creative act and a cognitive tool.For example, designers use sketches to explore new ideas

Adobe Systems (United States) (US), Hong Kong University of Science and Technology (HK), Carnegie Mellon University (US), Stanford University (US)
Openalex Percentile: Top 80%
Augmented Reality Applications
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Drawing and Sketching: Art, Psychology, and Computer Graphics — Judith E. Fan, Kartik Chandra, et al. · (2025) | TGRS Research Map | TGRS