Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition

This paper presents a multi-year evaluation (2022-2024) of winning entries from the DareFightingICE Sound Design Competition, analyzing the interplay between audio aesthetics and gameplay functionality for visually impaired players and the Blind AI agent. Through user studies (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{n} {=} {2 6}$</tex> and <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{n} {=} {2 1}$</tex>) and a comprehensive ablation study of the 2024 winning sound design, we reveal three key findings: (1) While winning entries consistently achieved high aesthetic ratings, scores plateaued despite year-on-year improvements in Blind AI performance, indicating a decoupling of these dimensions; (2) Systematic muting identified “critical” sounds whose absence severely impaired AI decision-making, whereas static background music introduced detrimental noise; (3) Drastically reducing sound design to <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">${1 0 \%}$</tex> of sound effects degraded both AI win ratios and human aesthetic perception. These results demonstrate that practical accessible audio requires prioritizing unambiguous cues for frequent actions, minimizing sonic redundancy like non-adaptive BGM, and validating sound designs through dual AI/human evaluation. We provide actionable strategies for designers targeting future competitions and inclusive gaming.

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Publication Details

Published
2025-08-19
DOI
https://doi.org/10.1109/cog64752.2025.11114386
Primary Topic
Music Technology and Sound Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition

Ruck Thawonmas, Mustafa Can Gursesli, Ibrahim Khan, Thai Van Nguyen
Music Technology and Sound Studies
article

Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition

Ruck Thawonmas, Mustafa Can Gursesli, Ibrahim Khan, Thai Van Nguyen
article en

Abstract

This paper presents a multi-year evaluation (2022-2024) of winning entries from the DareFightingICE Sound Design Competition, analyzing the interplay between audio aesthetics and gameplay functionality for visually impaired players and the Blind AI agent. Through user studies (<tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{n} {=} {2 6}$</tex> and <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">$\mathrm{n} {=} {2 1}$</tex>) and a comprehensive ablation study of the 2024 winning sound design, we reveal three key findings: (1) While winning entries consistently achieved high aesthetic ratings, scores plateaued despite year-on-year improvements in Blind AI performance, indicating a decoupling of these dimensions; (2) Systematic muting identified “critical” sounds whose absence severely impaired AI decision-making, whereas static background music introduced detrimental noise; (3) Drastically reducing sound design to <tex xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">${1 0 \%}$</tex> of sound effects degraded both AI win ratios and human aesthetic perception. These results demonstrate that practical accessible audio requires prioritizing unambiguous cues for frequent actions, minimizing sonic redundancy like non-adaptive BGM, and validating sound designs through dual AI/human evaluation. We provide actionable strategies for designers targeting future competitions and inclusive gaming.

Ritsumeikan University (JP), Tampere University (FI)
Climate action
Openalex Percentile: Top 80%
Music Technology and Sound Studies
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Sound Judgment: A Multi-Year Evaluation of Audio Aesthetics and Gameplay Impact in DareFightingICE Sound Design Competition — Ruck Thawonmas, Mustafa Can Gursesli, et al. · (2025) | TGRS Research Map | TGRS