<i>StoryExplorer</i> : A Visualization Framework for Storyline Generation of Textual Narratives

In the context of the exponentially increasing volume of narrative texts such as novels and news, readers struggle to extract and consistently remember storylines from these intricate texts due to the constraints of human working memory and attention span. To tackle this issue, we propose a visualization approach <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i>, which facilitates the process of knowledge externalization of narrative texts and further makes the form of mental models more coherent. Through the formative study and close collaboration with two domain experts, we identified key challenges for the extraction of the storyline. Guided by the distilled requirements, we then propose a set of workflow (i.e., insight finding-scripting-storytelling) to enable users to interactively generate fragments of narrative structures. We then propose a visualization system <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i> that combines stroke annotation and GPT-based visual hints to quickly extract story fragments and interactively construct storylines. To evaluate the effectiveness and usefulness of <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i>, we conducted two case studies and in-depth user interviews with 16 target users. The result shows that users can conveniently and effectively extract the storyline by using <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i> along with the proposed workflow.

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Publication Details

Journal
IEEE Transactions on Human-Machine Systems
Published
2025-08-18
DOI
https://doi.org/10.1109/thms.2025.3592357
Citations
2
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
4.96
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article

StoryExplorer : A Visualization Framework for Storyline Generation of Textual Narratives

Heyu Wang, Yigang Wang, Yuwei Meng, Shaolun Ruan et al.
2 citations
IEEE Transactions on Human-Machine Systems
Artificial Intelligence in Games
4.96
article

StoryExplorer : A Visualization Framework for Storyline Generation of Textual Narratives

Heyu Wang, Yigang Wang, Yuwei Meng, Shaolun Ruan, Li Ye, Zhiguang Zhou, Wei Chen, Lei Wang
article en
2 citations

Abstract

In the context of the exponentially increasing volume of narrative texts such as novels and news, readers struggle to extract and consistently remember storylines from these intricate texts due to the constraints of human working memory and attention span. To tackle this issue, we propose a visualization approach <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i>, which facilitates the process of knowledge externalization of narrative texts and further makes the form of mental models more coherent. Through the formative study and close collaboration with two domain experts, we identified key challenges for the extraction of the storyline. Guided by the distilled requirements, we then propose a set of workflow (i.e., insight finding-scripting-storytelling) to enable users to interactively generate fragments of narrative structures. We then propose a visualization system <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i> that combines stroke annotation and GPT-based visual hints to quickly extract story fragments and interactively construct storylines. To evaluate the effectiveness and usefulness of <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i>, we conducted two case studies and in-depth user interviews with 16 target users. The result shows that users can conveniently and effectively extract the storyline by using <italic xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink">StoryExplorer</i> along with the proposed workflow.

IEEE Transactions on Human-Machine SystemsVol. 55(5)
Zhejiang Energy Group (China) (CN), Hangzhou Dianzi University (CN), Zhejiang University (CN), Singapore Management University (SG)
Openalex Percentile: Top 5%
Artificial Intelligence in Games
4.96
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