EventEgoHands: Event-Based Egocentric 3D Hand Mesh Reconstruction

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional cameras face challenges in low-light environments and during motion blur. Thus, to address these limitations, event cameras have been attracting attention in recent years for their high dynamic range and high temporal resolution. Despite their advantages, event cameras are sensitive to background noise or camera motion, which has limited existing studies to static backgrounds and fixed cameras. In this study, we propose EventEgoHands, a novel method for event-based 3D hand mesh reconstruction in an egocentric view. Our approach introduces a Hand Segmentation Module that extracts hand regions, effectively mitigating the influence of dynamic background events. We evaluated our approach and demonstrated its effectiveness on the N-HOT3D dataset, improving MPJPE by approximately more than 4.5 cm (43%).

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Publication Details

Published
2025-08-18
DOI
https://doi.org/10.1109/icip55913.2025.11084751
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.00

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article

EventEgoHands: Event-Based Egocentric 3D Hand Mesh Reconstruction

Wataru Ikeda, Mariko Isogawa, Masashi Hatano, Ryosei Hara
Human Pose and Action Recognition
article

EventEgoHands: Event-Based Egocentric 3D Hand Mesh Reconstruction

Wataru Ikeda, Mariko Isogawa, Masashi Hatano, Ryosei Hara
article en

Abstract

Reconstructing 3D hand mesh is challenging but an important task for human-computer interaction and AR/VR applications. In particular, RGB and/or depth cameras have been widely used in this task. However, methods using these conventional cameras face challenges in low-light environments and during motion blur. Thus, to address these limitations, event cameras have been attracting attention in recent years for their high dynamic range and high temporal resolution. Despite their advantages, event cameras are sensitive to background noise or camera motion, which has limited existing studies to static backgrounds and fixed cameras. In this study, we propose EventEgoHands, a novel method for event-based 3D hand mesh reconstruction in an egocentric view. Our approach introduces a Hand Segmentation Module that extracts hand regions, effectively mitigating the influence of dynamic background events. We evaluated our approach and demonstrated its effectiveness on the N-HOT3D dataset, improving MPJPE by approximately more than 4.5 cm (43%).

Keio University (JP)
Keio University
Openalex Percentile: Top 80%
Human Pose and Action Recognition
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EventEgoHands: Event-Based Egocentric 3D Hand Mesh Reconstruction — Wataru Ikeda, Mariko Isogawa, et al. · (2025) | TGRS Research Map | TGRS