EvoRL: A GPU-accelerated Framework for Evolutionary Reinforcement Learning

Evolutionary Reinforcement Learning (EvoRL) has emerged as a promising approach to overcoming the limitations of traditional reinforcement learning (RL) by integrating the Evolutionary Computation (EC) paradigm with RL. However, the population-based nature of EC significantly increases computational costs, thereby restricting the exploration of algorithmic design choices and scalability in large-scale settings. To address this challenge, we introduce EvoRL 1 , the first end-to-end EvoRL framework optimized for GPU acceleration. The framework executes the entire training pipeline on accelerators, including environment simulations and EC processes, leveraging hierarchical parallelism through vectorization and compilation techniques to achieve superior speed and scalability. This design enables the efficient training of large populations on a single machine. In addition to its performance-oriented design, EvoRL offers a comprehensive platform for EvoRL research, encompassing implementations of traditional RL algorithms (e.g., A2C, PPO, DDPG, TD3, SAC), Evolutionary Algorithms (e.g., CMA-ES, OpenES, ARS), and hybrid EvoRL paradigms such as Evolutionary-guided RL (e.g., ERL, CEM-RL) and Population-Based AutoRL (e.g., PBT). The framework's modular architecture and user-friendly interface allow researchers to seamlessly integrate new components, customize algorithms, and conduct fair benchmarking and ablation studies. The project is open-source and available at: https://github.com/EMI-Group/evorl .

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Publication Details

Journal
ACM Transactions on Evolutionary Learning and Optimization
Published
2025-08-08
DOI
https://doi.org/10.1145/3750053
Citations
1
Primary Topic
Evolutionary Algorithms and Applications
Type
article
Field-Weighted Citation Impact
2.48
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article

EvoRL: A GPU-accelerated Framework for Evolutionary Reinforcement Learning

Ran Cheng, Kay Chen Tan, Bowen Zheng
1 citations
ACM Transactions on Evolutionary Learning and Optimization
Evolutionary Algorithms and Applications
2.48
article

EvoRL: A GPU-accelerated Framework for Evolutionary Reinforcement Learning

Ran Cheng, Kay Chen Tan, Bowen Zheng
article en
1 citations

Abstract

Evolutionary Reinforcement Learning (EvoRL) has emerged as a promising approach to overcoming the limitations of traditional reinforcement learning (RL) by integrating the Evolutionary Computation (EC) paradigm with RL. However, the population-based nature of EC significantly increases computational costs, thereby restricting the exploration of algorithmic design choices and scalability in large-scale settings. To address this challenge, we introduce EvoRL 1 , the first end-to-end EvoRL framework optimized for GPU acceleration. The framework executes the entire training pipeline on accelerators, including environment simulations and EC processes, leveraging hierarchical parallelism through vectorization and compilation techniques to achieve superior speed and scalability. This design enables the efficient training of large populations on a single machine. In addition to its performance-oriented design, EvoRL offers a comprehensive platform for EvoRL research, encompassing implementations of traditional RL algorithms (e.g., A2C, PPO, DDPG, TD3, SAC), Evolutionary Algorithms (e.g., CMA-ES, OpenES, ARS), and hybrid EvoRL paradigms such as Evolutionary-guided RL (e.g., ERL, CEM-RL) and Population-Based AutoRL (e.g., PBT). The framework's modular architecture and user-friendly interface allow researchers to seamlessly integrate new components, customize algorithms, and conduct fair benchmarking and ablation studies. The project is open-source and available at: https://github.com/EMI-Group/evorl .

ACM Transactions on Evolutionary Learning and Optimization
Hong Kong Polytechnic University (HK)
Industry, innovation and infrastructure
Openalex Percentile: Top 9%
Evolutionary Algorithms and Applications
2.48
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