Improving the Understanding of Marabu Thodar Among Lower Secondary School Students Using Genially Digital Game-Based Approach

This study was conducted to determine the effectiveness of digital game-based learning through the Genially platform to improve the understanding of Marabu Thodar comprehension among lower secondary school students. Marabu Thodar is a type of idiomatic expression that is also hard to understand by many lower secondary school students. This challenge occurs due to the traditional teaching method which is not engaging the students. Therefore, Genially the digital game-based platform that uses gamfication and visuals to create engaging effective learning of Marabu Thodar among lower secondary school students. The method applied in this study is mixed method. The data collected in pre and post test are quantitative. It was analysze with to get conclusion with the qualitative feedback from students. Findings shows that students exposed to the digital game-based approach like Genially significantly improved their comprehension of "Marabu Thodar". This approach reported higher motivation and interest in the subject matter. The results highlight the potential of digital game-based learning tools to improve the language education, demonstrating their ability to improves understanding and classroom engagement.

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Publication Details

Journal
Journal of Valartamil
Published
2024-12-26
DOI
https://doi.org/10.37134/jvt.vol5.2.10.2024
Primary Topic
Sports and Physical Education Research
Type
article
Field-Weighted Citation Impact
0.00
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article

Improving the Understanding of Marabu Thodar Among Lower Secondary School Students Using Genially Digital Game-Based Approach

Journal of Valartamil
Sports and Physical Education Research
article

Improving the Understanding of Marabu Thodar Among Lower Secondary School Students Using Genially Digital Game-Based Approach

article en

Abstract

This study was conducted to determine the effectiveness of digital game-based learning through the Genially platform to improve the understanding of Marabu Thodar comprehension among lower secondary school students. Marabu Thodar is a type of idiomatic expression that is also hard to understand by many lower secondary school students. This challenge occurs due to the traditional teaching method which is not engaging the students. Therefore, Genially the digital game-based platform that uses gamfication and visuals to create engaging effective learning of Marabu Thodar among lower secondary school students. The method applied in this study is mixed method. The data collected in pre and post test are quantitative. It was analysze with to get conclusion with the qualitative feedback from students. Findings shows that students exposed to the digital game-based approach like Genially significantly improved their comprehension of "Marabu Thodar". This approach reported higher motivation and interest in the subject matter. The results highlight the potential of digital game-based learning tools to improve the language education, demonstrating their ability to improves understanding and classroom engagement.

Journal of ValartamilVol. 5(2)
Sultan Idris Education University (MY)
Openalex Percentile: Top 43%
Sports and Physical Education Research
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