Are you Struggling? Dataset and Baselines for Struggle Determination in Assembly Videos

Abstract Determining when people are struggling allows for a finer-grained understanding of actions that complements conventional action classification and error detection. Struggle detection, as defined in this paper, is a distinct and important task that can be identified without explicit step or activity knowledge. We introduce the first struggle dataset with three real-world problem-solving activities that are labelled by both expert and crowd-source annotators. Video segments were scored w.r.t. their level of struggle using a forced choice 4-point scale. This dataset contains 5.1 hours of video from 73 participants. We conducted a series of experiments to identify the most suitable modelling approaches for struggle determination. Additionally, we compared various deep learning models, establishing baseline results for struggle classification, struggle regression, and struggle label distribution learning. Our results indicate that struggle detection in video can achieve up to $$88.24\%$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mn>88.24</mml:mn> <mml:mo>%</mml:mo> </mml:mrow> </mml:math> accuracy in binary classification, while detecting the level of struggle in a four-way classification setting performs lower, with an overall accuracy of $$52.45\%$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mn>52.45</mml:mn> <mml:mo>%</mml:mo> </mml:mrow> </mml:math> . Our work is motivated toward a more comprehensive understanding of action in video and potentially the improvement of assistive systems that analyse struggle and can better support users during manual activities.

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Publication Details

Journal
International Journal of Computer Vision
Published
2025-08-11
DOI
https://doi.org/10.1007/s11263-025-02559-4
Primary Topic
Human Pose and Action Recognition
Type
article
Field-Weighted Citation Impact
0.00

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article

Are you Struggling? Dataset and Baselines for Struggle Determination in Assembly Videos

Youngkyoon Jang, Walterio Mayol‐Cuevas, Casimir J. H. Ludwig, Michael Wray et al.
International Journal of Computer Vision
Human Pose and Action Recognition
article

Are you Struggling? Dataset and Baselines for Struggle Determination in Assembly Videos

Youngkyoon Jang, Walterio Mayol‐Cuevas, Casimir J. H. Ludwig, Michael Wray, Iain D. Gilchrist, Shijia Feng, Brian Sullivan
article en

Abstract

Abstract Determining when people are struggling allows for a finer-grained understanding of actions that complements conventional action classification and error detection. Struggle detection, as defined in this paper, is a distinct and important task that can be identified without explicit step or activity knowledge. We introduce the first struggle dataset with three real-world problem-solving activities that are labelled by both expert and crowd-source annotators. Video segments were scored w.r.t. their level of struggle using a forced choice 4-point scale. This dataset contains 5.1 hours of video from 73 participants. We conducted a series of experiments to identify the most suitable modelling approaches for struggle determination. Additionally, we compared various deep learning models, establishing baseline results for struggle classification, struggle regression, and struggle label distribution learning. Our results indicate that struggle detection in video can achieve up to $$88.24\%$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mn>88.24</mml:mn> <mml:mo>%</mml:mo> </mml:mrow> </mml:math> accuracy in binary classification, while detecting the level of struggle in a four-way classification setting performs lower, with an overall accuracy of $$52.45\%$$ <mml:math xmlns:mml="http://www.w3.org/1998/Math/MathML"> <mml:mrow> <mml:mn>52.45</mml:mn> <mml:mo>%</mml:mo> </mml:mrow> </mml:math> . Our work is motivated toward a more comprehensive understanding of action in video and potentially the improvement of assistive systems that analyse struggle and can better support users during manual activities.

International Journal of Computer VisionVol. 133(11)
Amazon (United States) (US), University of Bristol (GB)
China Sponsorship Council, China Scholarship Council, Engineering and Physical Sciences Research Council
Openalex Percentile: Top 80%
Human Pose and Action Recognition
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