“Dangerous Games” and Adolescents’ Psychological Functioning: A Multimethod Assessment

Abstract: “Dangerous games” are a complex social phenomenon which demands in-depth investigation. This study aimed to compare adolescent groups with and without a history of practicing “aggression games” and/or “non-oxygenation games” regarding impulsivity, depressive symptoms, the big five personality traits and emotional dynamics. Thus, a total of 239 adolescents aged 12 to 17 years initially and asynchronously answered five self-report measures. Then, 70 participants from the previous stage answered the Pfister Online in remote synchronous mode at a second moment. Descriptive and inferential statistical analysis were used. Different patterns were found between groups in relation to neuroticism, conscientiousness, impulsive and depressive symptom traits. Regarding emotional dynamics, a tendency to behave in an aggressive way and to be attracted to intense stimuli was observed among “aggression game” participants. Furthermore, “non-oxygenation game” participants showed greater insecurity and search for emotional balance.

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Publication Details

Journal
Paidéia (Ribeirão Preto)
Published
2025-01-01
DOI
https://doi.org/10.1590/1982-4327e3511
Primary Topic
Personality Traits and Psychology
Type
article
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article

“Dangerous Games” and Adolescents’ Psychological Functioning: A Multimethod Assessment

Lucila Moraes Cardoso, Rute da Conceição Machado
Paidéia (Ribeirão Preto)
Personality Traits and Psychology
article

“Dangerous Games” and Adolescents’ Psychological Functioning: A Multimethod Assessment

Lucila Moraes Cardoso, Rute da Conceição Machado
article en

Abstract

Abstract: “Dangerous games” are a complex social phenomenon which demands in-depth investigation. This study aimed to compare adolescent groups with and without a history of practicing “aggression games” and/or “non-oxygenation games” regarding impulsivity, depressive symptoms, the big five personality traits and emotional dynamics. Thus, a total of 239 adolescents aged 12 to 17 years initially and asynchronously answered five self-report measures. Then, 70 participants from the previous stage answered the Pfister Online in remote synchronous mode at a second moment. Descriptive and inferential statistical analysis were used. Different patterns were found between groups in relation to neuroticism, conscientiousness, impulsive and depressive symptom traits. Regarding emotional dynamics, a tendency to behave in an aggressive way and to be attracted to intense stimuli was observed among “aggression game” participants. Furthermore, “non-oxygenation game” participants showed greater insecurity and search for emotional balance.

Paidéia (Ribeirão Preto)Vol. 35
Universidade Estadual do Ceará (BR), Faculdade Brasil (BR)
Reduced inequalities
Openalex Percentile: Top 71%
Personality Traits and Psychology
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