Online Reward Poisoning in Reinforcement Learning With Convergence Guarantee

This paper studies the online reward poisoning problem, wherein an adversary deliberately manipulates the reward function during training to mislead the learning agent into adopting a mischievous policy. While the majority of existing reward poisoning research focuses on offline attacks, which assume prior knowledge of the transition probability, our work explores a more practical yet challenging dynamics-agnostic scenario. Specifically, we consider the scenario where the adversary has access to the agent’s replay buffer and can modify the reward data without the knowledge of transition probabilities. We formalize the poisoning task as an optimization problem and employ a reformulation method to circumvent the double-sampling issue. The proposed algorithm is provably convergent in the tabular setting and can be extended to the function approximation setting, where the poisoned reward network and the poisoned Q-value network are jointly learned to solve the problem. The algorithm’s effectiveness is validated through four distinct experimental evaluations.

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Publication Details

Journal
IEEE Transactions on Information Forensics and Security
Published
2025-01-01
DOI
https://doi.org/10.1109/tifs.2025.3595415
Primary Topic
Supply Chain and Inventory Management
Type
article
Field-Weighted Citation Impact
0.00

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article

Online Reward Poisoning in Reinforcement Learning With Convergence Guarantee

Youcheng Niu, Bozhao Zhang, Kemi Ding, Jianhui Li et al.
IEEE Transactions on Information Forensics and Security
Supply Chain and Inventory Management
article

Online Reward Poisoning in Reinforcement Learning With Convergence Guarantee

Youcheng Niu, Bozhao Zhang, Kemi Ding, Jianhui Li, Junfeng Wu, Shuang Wu
article en

Abstract

This paper studies the online reward poisoning problem, wherein an adversary deliberately manipulates the reward function during training to mislead the learning agent into adopting a mischievous policy. While the majority of existing reward poisoning research focuses on offline attacks, which assume prior knowledge of the transition probability, our work explores a more practical yet challenging dynamics-agnostic scenario. Specifically, we consider the scenario where the adversary has access to the agent’s replay buffer and can modify the reward data without the knowledge of transition probabilities. We formalize the poisoning task as an optimization problem and employ a reformulation method to circumvent the double-sampling issue. The proposed algorithm is provably convergent in the tabular setting and can be extended to the function approximation setting, where the poisoned reward network and the poisoned Q-value network are jointly learned to solve the problem. The algorithm’s effectiveness is validated through four distinct experimental evaluations.

IEEE Transactions on Information Forensics and SecurityVol. 20
Southern University of Science and Technology (CN), Huawei Technologies (Canada) (CA), Chinese University of Hong Kong, Shenzhen (CN), Guangdong Institute of Intelligent Manufacturing (CN), Huawei Technologies (Sweden) (SE), Zhejiang University (CN)
National Natural Science Foundation of China, Natural Science Foundation of Guangdong Province
Reduced inequalities
Openalex Percentile: Top 65%
Supply Chain and Inventory Management
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