Escape Room Pedagogy and Its Role in Design Thinking Education

Abstract This paper explores the use of Escape Room pedagogy as an innovative approach to teaching design methods such as design thinking in creative education. It compares various models and frameworks from the fields of design thinking, learning design and Escape Room design and identifies six common characteristics. It argues that Escape Rooms can provide an engaging, immersive and authentic learning experience that fosters problem‐solving, collaboration and critical thinking skills. The paper suggests that participating in Escape Rooms can assist students in bridging the practice‐theory gap, understanding the complexity of design problems and developing relevant skills and competencies. It calls for further research to test the hypothesis of the similarity between design thinking, educational Escape Rooms and learning design frameworks.

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Publication Details

Journal
International Journal of Art & Design Education
Published
2025-08-11
DOI
https://doi.org/10.1111/jade.12608
Primary Topic
Creativity in Education and Neuroscience
Type
article
Field-Weighted Citation Impact
0.00
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article

Escape Room Pedagogy and Its Role in Design Thinking Education

Thomas Lewe, Joan Harman, Mariusz Wszołek, Theo Sikkes
1 links
International Journal of Art & Design Education
Creativity in Education and Neuroscience
article

Escape Room Pedagogy and Its Role in Design Thinking Education

Thomas Lewe, Joan Harman, Mariusz Wszołek, Theo Sikkes
article en

Abstract

Abstract This paper explores the use of Escape Room pedagogy as an innovative approach to teaching design methods such as design thinking in creative education. It compares various models and frameworks from the fields of design thinking, learning design and Escape Room design and identifies six common characteristics. It argues that Escape Rooms can provide an engaging, immersive and authentic learning experience that fosters problem‐solving, collaboration and critical thinking skills. The paper suggests that participating in Escape Rooms can assist students in bridging the practice‐theory gap, understanding the complexity of design problems and developing relevant skills and competencies. It calls for further research to test the hypothesis of the similarity between design thinking, educational Escape Rooms and learning design frameworks.

International Journal of Art & Design Education
Volda University College (NO), University of South-Eastern Norway (NO), Uniwersytet SWPS (PL)
Quality Education
Openalex Percentile: Top 79%
Creativity in Education and Neuroscience
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