Factors Influencing Addiction to Multiplayer Online Role-Playing Games Among Adults in the Prime Working-age Group
Abstract The trend of remote work has led to a rise in the popularity of multiplayer online games among working adults, offering an escape from their daily routines. The COVID-19 pandemic further boosted the global gaming market, reaching USD 249.55 billion in 2022. This study focuses on Multiplayer Online Role-Playing Games (MORPGs) addiction specifically among working adults, as previous research has mostly centered on younger individuals and students. The paper has investigated the relationships between self-esteem, the need for advancement, emotional states, social motivation, and MORPG addiction. Data was collected from 89 respondents in the Greater Kuala Lumpur/Klang Valley region using convenience sampling. Results indicated that the need for advancement significantly influenced MORPG addiction, while self-esteem, emotional states, and social motivation have no significant impact on addiction among the prime working-age group. In view of the prevalence of MORPGs, the understanding of gamers' behavior in various markets is crucial for games developers' marketing and promotional efforts.
Authors
- Shahira Ariffin
- Tengku Sharifeleani Ratul Maknu
Publication Details
- Journal
- ADVANCES IN BUSINESS RESEARCH INTERNATIONAL JOURNAL
- Published
- 2024-12-26
- DOI
- https://doi.org/10.24191/abrij.v9i1.4451
- Primary Topic
- Impact of Technology on Adolescents
- Type
- article
- Field-Weighted Citation Impact
- 0.00