MS$^{2}$IS: A Multi-Scale Semi-Implicit Surface Representation for 3D Reconstruction

3D reconstruction is a key technology for recovering three-dimensional scenes from RGB-D data. Although mature solutions exist for 3D reconstruction based on RGB-D images, indoor scene reconstruction still faces challenges in balancing memory consumption, geometric representation accuracy, camera pose tracking accuracy, and reconstruction speed. To address these issues, we propose a multi-scale semi-implicit surface representation (MS<inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$^{2}$</tex-math></inline-formula>IS) for 3D reconstruction. By leveraging multi-scale representation and adaptive voxel resolution control, our approach effectively balances memory consumption and geometric accuracy during the reconstruction process. Additionally, we maintain a gradient field within the multi-scale voxel structure, enabling the implicit voxel model to possess certain explicit representation capabilities, allowing for the direct extraction of surface vertices and normal vectors. This enhances both the accuracy and efficiency of camera pose tracking. Experimental results demonstrate that our method outperforms existing algorithms across multiple RGB-D datasets, achieving superior performance in both camera pose tracking and surface reconstruction.

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Publication Details

Journal
IEEE Robotics and Automation Letters
Published
2025-08-11
DOI
https://doi.org/10.1109/lra.2025.3597899
Primary Topic
3D Shape Modeling and Analysis
Type
article
Field-Weighted Citation Impact
0.00
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article

MS$^{2}$IS: A Multi-Scale Semi-Implicit Surface Representation for 3D Reconstruction

Xiaojun Wu, Michael Yu Wang, Zhitao Deng
IEEE Robotics and Automation Letters
3D Shape Modeling and Analysis
article

MS$^{2}$IS: A Multi-Scale Semi-Implicit Surface Representation for 3D Reconstruction

Xiaojun Wu, Michael Yu Wang, Zhitao Deng
article en

Abstract

3D reconstruction is a key technology for recovering three-dimensional scenes from RGB-D data. Although mature solutions exist for 3D reconstruction based on RGB-D images, indoor scene reconstruction still faces challenges in balancing memory consumption, geometric representation accuracy, camera pose tracking accuracy, and reconstruction speed. To address these issues, we propose a multi-scale semi-implicit surface representation (MS<inline-formula xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><tex-math notation="LaTeX">$^{2}$</tex-math></inline-formula>IS) for 3D reconstruction. By leveraging multi-scale representation and adaptive voxel resolution control, our approach effectively balances memory consumption and geometric accuracy during the reconstruction process. Additionally, we maintain a gradient field within the multi-scale voxel structure, enabling the implicit voxel model to possess certain explicit representation capabilities, allowing for the direct extraction of surface vertices and normal vectors. This enhances both the accuracy and efficiency of camera pose tracking. Experimental results demonstrate that our method outperforms existing algorithms across multiple RGB-D datasets, achieving superior performance in both camera pose tracking and surface reconstruction.

IEEE Robotics and Automation LettersVol. 10(10)
Shenzhen Institute of Information Technology (CN), Harbin Institute of Technology (CN), Great Bay University
Openalex Percentile: Top 79%
3D Shape Modeling and Analysis
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MS$^{2}$IS: A Multi-Scale Semi-Implicit Surface Representation for 3D Reconstruction — Xiaojun Wu, Michael Yu Wang, et al. · IEEE Robotics and Automation Letters (2025) | TGRS Research Map | TGRS