Anthropomorphic Grasp Motion Planning for Humanoid Robots via Learned Riemannian Metric and Dextrous Grasp Evaluator

In this work, we tackle the challenge of generating human-like grasp motions on humanoid robots—a task that remains difficult for traditional methods due to the complexity of modeling human arm joint preferences and synthesizing dexterous grasps for novel objects. Our approach, termed anthropomorphic grasp motion planning (AGMP), integrates deep learning models by leveraging on human demonstrations and annotated grasps. Specifically, we learn a Riemannian metric in the joint space from human data to capture the directional preferences of upper limb movements, and formulate a quadratic Riemannian distance function as the optimization objective. To assess the grasp quality, we propose a dexterous grasp evaluator that accepts candidate grasps and object as inputs, returning scalar costs. By exploiting the differentiable nature of these networks, we iteratively solve the problem through approximations to both the learned Riemannian distance and the grasp constraint. Simulation results demonstrate that our approach reduces trajectory errors by up to 40% compared to the minimum-jerk model. Moreover, our approach improves the success rate by 11% and significantly reduces planning time relative to existing methods. We further validate our method on a humanoid robot prototype in realworld experiments, achieving a 73.3% success rate.

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Publication Details

Journal
IEEE/ASME Transactions on Mechatronics
Published
2025-08-12
DOI
https://doi.org/10.1109/tmech.2025.3593513
Primary Topic
Robotic Locomotion and Control
Type
article
Field-Weighted Citation Impact
0.00

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article

Anthropomorphic Grasp Motion Planning for Humanoid Robots via Learned Riemannian Metric and Dextrous Grasp Evaluator

Zihang Geng, Xinjun Sheng, Weichao Guo, Wei Xu et al.
IEEE/ASME Transactions on Mechatronics
Robotic Locomotion and Control
article

Anthropomorphic Grasp Motion Planning for Humanoid Robots via Learned Riemannian Metric and Dextrous Grasp Evaluator

Zihang Geng, Xinjun Sheng, Weichao Guo, Wei Xu, Xu Shi
article en

Abstract

In this work, we tackle the challenge of generating human-like grasp motions on humanoid robots—a task that remains difficult for traditional methods due to the complexity of modeling human arm joint preferences and synthesizing dexterous grasps for novel objects. Our approach, termed anthropomorphic grasp motion planning (AGMP), integrates deep learning models by leveraging on human demonstrations and annotated grasps. Specifically, we learn a Riemannian metric in the joint space from human data to capture the directional preferences of upper limb movements, and formulate a quadratic Riemannian distance function as the optimization objective. To assess the grasp quality, we propose a dexterous grasp evaluator that accepts candidate grasps and object as inputs, returning scalar costs. By exploiting the differentiable nature of these networks, we iteratively solve the problem through approximations to both the learned Riemannian distance and the grasp constraint. Simulation results demonstrate that our approach reduces trajectory errors by up to 40% compared to the minimum-jerk model. Moreover, our approach improves the success rate by 11% and significantly reduces planning time relative to existing methods. We further validate our method on a humanoid robot prototype in realworld experiments, achieving a 73.3% success rate.

IEEE/ASME Transactions on MechatronicsVol. 31(1)
Shanghai Jiao Tong University (CN)
National Natural Science Foundation of China, Science and Technology Commission of Shanghai Municipality
Sustainable cities and communities
Openalex Percentile: Top 81%
Robotic Locomotion and Control
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Anthropomorphic Grasp Motion Planning for Humanoid Robots via Learned Riemannian Metric and Dextrous Grasp Evaluator — Zihang Geng, Xinjun Sheng, et al. · IEEE/ASME Transactions on Mechatronics (2025) | TGRS Research Map | TGRS