Pushing the boundaries of hands-on optics experiments with interactive digital simulation

Practical work in optics is essential to understand complex abstract phenomena. Consequently, hands-on experiments are part of most physics’ curricula, despite the fact that they can be hard to set up and maintain. In this article, we present a virtual laboratory tool, called SHIRE, which allows students to carry out optical experiments from a desktop computer. SHIRE’s optic simulation is self-adaptive so that it allows the user to set up any optical assembly from scratch. The software includes pedagogical contents that facilitates autonomous work, and it also allows synchronous and asynchronous collaborative work. After a description of how this tool works, we present some examples of use as well as the opinions of the first users. We believe that this new digital tool can help transform current teaching practices in the teaching/learning of optics.

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Publication Details

Journal
Discover Education
Published
2025-08-11
DOI
https://doi.org/10.1007/s44217-025-00718-w
Citations
2
Primary Topic
Experimental Learning in Engineering
Type
article
Field-Weighted Citation Impact
2.27

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article

Pushing the boundaries of hands-on optics experiments with interactive digital simulation

Jean-Paul Guillet, Lionel Canioni, Bruno Bousquet, Martin Hachet et al.
2 citations
Discover Education
Experimental Learning in Engineering
2.27
article

Pushing the boundaries of hands-on optics experiments with interactive digital simulation

Jean-Paul Guillet, Lionel Canioni, Bruno Bousquet, Martin Hachet, Vincent Casamayou, Justin Dillmann, Nathan Salin
article en
2 citations

Abstract

Practical work in optics is essential to understand complex abstract phenomena. Consequently, hands-on experiments are part of most physics’ curricula, despite the fact that they can be hard to set up and maintain. In this article, we present a virtual laboratory tool, called SHIRE, which allows students to carry out optical experiments from a desktop computer. SHIRE’s optic simulation is self-adaptive so that it allows the user to set up any optical assembly from scratch. The software includes pedagogical contents that facilitates autonomous work, and it also allows synchronous and asynchronous collaborative work. After a description of how this tool works, we present some examples of use as well as the opinions of the first users. We believe that this new digital tool can help transform current teaching practices in the teaching/learning of optics.

Discover EducationVol. 4(1)
Centre National de la Recherche Scientifique (FR), Institut national de recherche en sciences et technologies du numérique (FR), Université de Bordeaux (FR), Laboratoire Bordelais de Recherche en Informatique (FR), Laboratoire de l'Intégration du Matériau au Système (FR), Institut Polytechnique de Bordeaux (FR), Institut de Mathématiques de Bordeaux (FR)
Université de Bordeaux
Quality Education
Openalex Percentile: Top 10%
Experimental Learning in Engineering
2.27
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