Theoretical Review of the Relationship between Internal and External Support and Addiction Online Games for Children

The advent of information and communication technology has significantly changed children's daily lives, with 84.71% of students accessing the internet. While urban areas show higher rates of internet usage (89.47%) compared to rural areas (77.78%), mobile phones dominate as the primary means of internet access. This increased connectivity has resulted in the growing popularity of gaming, which, while entertaining, is associated with negative impacts such as addiction, mental disorders, and decreased physical health and academic performance. Studies show that almost all early adolescents play game online daily, with approximately 7% playing for more than 30 hours per week, raising concerns about their well-being. Two key factors influencing addiction include self-esteem and emotional regulation; children with low self-esteem are more likely to seek validation through gaming. Effective stress management is also crucial in combating addictive behavior, as children experiencing stress are more susceptible to gaming addiction. Support systems play a crucial role in mitigating these challenges, encompassing internal mechanisms such as self-esteem and emotional resilience, as well as external influences from family, peers, and the educational environment. Families can set limits and provide alternatives to gaming, while schools can educate and implement policies to prevent addiction. Collaborative and supportive relationships, both at home and at school, can help children maintain a healthier balance with technology, ensuring that dare games serve as entertainment and not a harmful addiction. Collectively addressing these issues can provide valuable insights for practitioners, parents, and educators in developing effective interventions for children at risk of dare game addiction

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Publication Details

Journal
In Trend International Journal of Trends in Global Psychological Science and Education
Published
2025-08-11
DOI
https://doi.org/10.62260/intrend.v2i4.531
Primary Topic
Impact of Technology on Adolescents
Type
article
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article

Theoretical Review of the Relationship between Internal and External Support and Addiction Online Games for Children

Rilla Sovitriana, M. Bahar, Dari Damayanti
In Trend International Journal of Trends in Global Psychological Science and Education
Impact of Technology on Adolescents
article

Theoretical Review of the Relationship between Internal and External Support and Addiction Online Games for Children

Rilla Sovitriana, M. Bahar, Dari Damayanti
article en

Abstract

The advent of information and communication technology has significantly changed children's daily lives, with 84.71% of students accessing the internet. While urban areas show higher rates of internet usage (89.47%) compared to rural areas (77.78%), mobile phones dominate as the primary means of internet access. This increased connectivity has resulted in the growing popularity of gaming, which, while entertaining, is associated with negative impacts such as addiction, mental disorders, and decreased physical health and academic performance. Studies show that almost all early adolescents play game online daily, with approximately 7% playing for more than 30 hours per week, raising concerns about their well-being. Two key factors influencing addiction include self-esteem and emotional regulation; children with low self-esteem are more likely to seek validation through gaming. Effective stress management is also crucial in combating addictive behavior, as children experiencing stress are more susceptible to gaming addiction. Support systems play a crucial role in mitigating these challenges, encompassing internal mechanisms such as self-esteem and emotional resilience, as well as external influences from family, peers, and the educational environment. Families can set limits and provide alternatives to gaming, while schools can educate and implement policies to prevent addiction. Collaborative and supportive relationships, both at home and at school, can help children maintain a healthier balance with technology, ensuring that dare games serve as entertainment and not a harmful addiction. Collectively addressing these issues can provide valuable insights for practitioners, parents, and educators in developing effective interventions for children at risk of dare game addiction

In Trend International Journal of Trends in Global Psychological Science and EducationVol. 2(4)
Yarsi University (ID)
Quality Education
Openalex Percentile: Top 73%
Impact of Technology on Adolescents
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