AI and Q Methodology in the Context of Using Online Escape Games in Chemistry Classes

The contemporary digital era has fundamentally reshaped pupil education. It has transformed learning into a dynamic environment with enhanced access to information. The focus shifts to the educator, who must employ teaching strategies, practices, and methods to engage and motivate the pupils. New possibilities are emerging for adopting active pedagogical approaches. One example is the use of educational online escape games. In the theoretical part of this paper, we present online escape games as a tool that broadens pedagogical opportunities for schools in primary school chemistry education. These activities are known to foster pupils’ transversal or soft skills. We investigate the practical dimension of implementing escape games in education. This pilot study aims to analyse primary school teachers’ perceptions of online escape games. We collected data using Q methodology and conducted the Q-sort through digital technology. Data analysis utilised both the PQMethod programme and ChatGPT 4-o, with a subsequent comparison of their respective outputs. Although some numerical differences appeared between the ChatGPT and PQMethod analyses, both methods yielded the same factor saturation and overall results.

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Publication Details

Journal
Education Sciences
Published
2025-07-25
DOI
https://doi.org/10.3390/educsci15080962
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

AI and Q Methodology in the Context of Using Online Escape Games in Chemistry Classes

Zita Jenisová, Ladislav Simon, Markéta Dobečková, Lucia Boldišová
Education Sciences
Educational Games and Gamification
article

AI and Q Methodology in the Context of Using Online Escape Games in Chemistry Classes

Zita Jenisová, Ladislav Simon, Markéta Dobečková, Lucia Boldišová
article en

Abstract

The contemporary digital era has fundamentally reshaped pupil education. It has transformed learning into a dynamic environment with enhanced access to information. The focus shifts to the educator, who must employ teaching strategies, practices, and methods to engage and motivate the pupils. New possibilities are emerging for adopting active pedagogical approaches. One example is the use of educational online escape games. In the theoretical part of this paper, we present online escape games as a tool that broadens pedagogical opportunities for schools in primary school chemistry education. These activities are known to foster pupils’ transversal or soft skills. We investigate the practical dimension of implementing escape games in education. This pilot study aims to analyse primary school teachers’ perceptions of online escape games. We collected data using Q methodology and conducted the Q-sort through digital technology. Data analysis utilised both the PQMethod programme and ChatGPT 4-o, with a subsequent comparison of their respective outputs. Although some numerical differences appeared between the ChatGPT and PQMethod analyses, both methods yielded the same factor saturation and overall results.

Education SciencesVol. 15(8)
University of Ostrava (CZ), Constantine the Philosopher University in Nitra (SK)
Kultúrna a Edukacná Grantová Agentúra MŠVVaŠ SR
Quality Education
Openalex Percentile: Top 78%
Educational Games and Gamification
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AI and Q Methodology in the Context of Using Online Escape Games in Chemistry Classes — Zita Jenisová, Ladislav Simon, et al. · Education Sciences (2025) | TGRS Research Map | TGRS