IMMERSIVE TECHNOLOGIES IN ITALIAN CULTURAL TOURISM: AN EXPLORATORY ANALYSIS OF VISITOR SATISFACTION AND PREDICTIVE MODELING

This study explores the impact of Augmented Reality (AR) and Virtual Reality (VR) on cultural tourism in Italy. The methodology is twofold. By analyzing visitor satisfaction through a comprehensive survey conducted across 18 museums in northern, central and southern Italy, we aim to understand the role of these technologies in enhancing the tourism experience. An agent-based simulation using NetLogo was employed to predict visitor satisfaction based on various demographic and experiential factors, utilizing monthly seasonal data from the Italian National Institute of Statistics (ISTAT). The findings indicate that immersive technologies significantly influence visitor satisfaction, with higher levels of engagement and positive experiences reported among users familiar with AR and VR. This study highlights the potential of immersive technologies to enhance cultural tourism and provides insights for cultural institutions aiming to adopt these innovations. JEL Classification: O39, R19, Z39 Article History: Received: 30 March 2025; Reviewed: 25 May 2025; Accepted: 20 June 2025; Available online: 27 June 2025.

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Publication Details

Journal
Studia Universitatis Babeș-Bolyai Negotia
Published
2025-06-27
DOI
https://doi.org/10.24193/subbnegotia.2025.2.02
Primary Topic
Digital Marketing and Social Media
Type
article
Field-Weighted Citation Impact
0.00

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article

IMMERSIVE TECHNOLOGIES IN ITALIAN CULTURAL TOURISM: AN EXPLORATORY ANALYSIS OF VISITOR SATISFACTION AND PREDICTIVE MODELING

Ana Elisa Sousa, Sónia País, Paula Cardoso, Assia Liberatore
Studia Universitatis Babeș-Bolyai Negotia
Digital Marketing and Social Media
article

IMMERSIVE TECHNOLOGIES IN ITALIAN CULTURAL TOURISM: AN EXPLORATORY ANALYSIS OF VISITOR SATISFACTION AND PREDICTIVE MODELING

Ana Elisa Sousa, Sónia País, Paula Cardoso, Assia Liberatore
article en

Abstract

This study explores the impact of Augmented Reality (AR) and Virtual Reality (VR) on cultural tourism in Italy. The methodology is twofold. By analyzing visitor satisfaction through a comprehensive survey conducted across 18 museums in northern, central and southern Italy, we aim to understand the role of these technologies in enhancing the tourism experience. An agent-based simulation using NetLogo was employed to predict visitor satisfaction based on various demographic and experiential factors, utilizing monthly seasonal data from the Italian National Institute of Statistics (ISTAT). The findings indicate that immersive technologies significantly influence visitor satisfaction, with higher levels of engagement and positive experiences reported among users familiar with AR and VR. This study highlights the potential of immersive technologies to enhance cultural tourism and provides insights for cultural institutions aiming to adopt these innovations. JEL Classification: O39, R19, Z39 Article History: Received: 30 March 2025; Reviewed: 25 May 2025; Accepted: 20 June 2025; Available online: 27 June 2025.

Studia Universitatis Babeș-Bolyai Negotia
Instituto Politécnico de Leiria (PT)
Fundação para a Ciência e a Tecnologia
Decent work and economic growth
Openalex Percentile: Top 73%
Digital Marketing and Social Media
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