Generation of Critical Interactive Scenarios for Trajectory Planning

Autonomous Vehicles (AVs) must be thoroughly tested to meet high safety requirements. Scenario-based testing using simulation is a common approach for validating them. Usually, scenarios test only one ego vehicle against road users with pre-defined behaviors called Non-Playable Characters (NPC). Such scenarios ensure reproducibility but are not always relevant and realistic, as they do not capture interactions between (e.g., non-cooperative) AVs. Consequently, they are unsuitable for testing safety-critical emerging behaviors like those happening in the real world. To tackle this problem, we propose TIAV, an approach for generating interactive critical scenarios that allows developers to study how AVs influence each other. Experiments on the reference CommonRoad simulation framework show that TIAV can identify scenarios leading to collisions and disengagements and trigger significantly more failures than a random baseline. Thanks to its ability to expose unsafe AV interactions, TIAV allows developers to validate AVs' functional correctness and check the effects of AVs' simultaneous deployment. TIAV is available as open-source software: https://github.comJparcaini/TIAV

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Publication Details

Published
2025-06-22
DOI
https://doi.org/10.1109/iv64158.2025.11097787
Citations
1
Primary Topic
Robotic Path Planning Algorithms
Type
article
Field-Weighted Citation Impact
1.28
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article

Generation of Critical Interactive Scenarios for Trajectory Planning

Dejan Ničković, Alessio Gambi, and Paolo Arcaini
1 citations
Robotic Path Planning Algorithms
1.28
article

Generation of Critical Interactive Scenarios for Trajectory Planning

Dejan Ničković, Alessio Gambi, and Paolo Arcaini
article en
1 citations

Abstract

Autonomous Vehicles (AVs) must be thoroughly tested to meet high safety requirements. Scenario-based testing using simulation is a common approach for validating them. Usually, scenarios test only one ego vehicle against road users with pre-defined behaviors called Non-Playable Characters (NPC). Such scenarios ensure reproducibility but are not always relevant and realistic, as they do not capture interactions between (e.g., non-cooperative) AVs. Consequently, they are unsuitable for testing safety-critical emerging behaviors like those happening in the real world. To tackle this problem, we propose TIAV, an approach for generating interactive critical scenarios that allows developers to study how AVs influence each other. Experiments on the reference CommonRoad simulation framework show that TIAV can identify scenarios leading to collisions and disengagements and trigger significantly more failures than a random baseline. Thanks to its ability to expose unsafe AV interactions, TIAV allows developers to validate AVs' functional correctness and check the effects of AVs' simultaneous deployment. TIAV is available as open-source software: https://github.comJparcaini/TIAV

AIT Austrian Institute of Technology GmbH (AT), National Institute of Informatics (JP)
Climate action
Openalex Percentile: Top 17%
Robotic Path Planning Algorithms
1.28
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Generation of Critical Interactive Scenarios for Trajectory Planning — Dejan Ničković, Alessio Gambi, et al. · (2025) | TGRS Research Map | TGRS