Effectiveness of Virtual Reality–Based Cognitive Control Training Game for Children With Attention-Deficit/Hyperactivity Disorder Symptoms: Preliminary Effectiveness Study
The findings indicate that the VR-based training effectively improved cognitive control on the Stroop test and ADHD-related symptoms as measured by the CBCL. However, no significant training effects were observed on other attentional measures, namely the Color Trails test and the Flanker test from the National Institutes of Health toolbox. This VR-based approach shows promise as a potential therapeutic intervention for children with ADHD symptoms.
Authors
- Hyunjoo Song
- Jong‐In Choi
- Seong-Yong Ohm
- Yunhye Oh (ORCID: https://orcid.org/0000-0002-5945-2621)
Institutions
- Sacred Heart Hospital (NG)
- Sacred Heart Hospital (US)
- Hallym University Sacred Heart Hospital (KR)
- Seoul Women's University (KR)
Publication Details
- Journal
- JMIR Pediatrics and Parenting
- Published
- 2025-07-18
- DOI
- https://doi.org/10.2196/66617
- Citations
- 3
- Primary Topic
- Attention Deficit Hyperactivity Disorder
- Type
- article
- Field-Weighted Citation Impact
- 4.41