PENGEMBANGAN PROGRAM PELATIHAN PEMBUATAN BAHAN AJAR BERBASIS AI UNTUK PENINGKATAN KOMPETENSI DIGITAL GURU DI LINGKUNGAN PERGURUAN MUHAMMADIYAH

This study aims to develop a training program for creating instructional materials based on Artificial Intelligence (AI) to enhance the digital competencies of teachers at Muhammadiyah Darul Arqom School, Cianjur. The research method employed is Research and Development (R&D) using the ADDIE development model, which includes the stages of analysis, design, development, implementation, and evaluation. Media and content validation results showed an average score of 92 out of 100 (highly feasible) in terms of content quality, novelty, and usability of digital applications. The effectiveness of the training was evidenced by an increase in teachers’ understanding of AI tools such as Gamma App, Canva, and ChatGPT for developing open educational resources. The average pretest score of 61.2 increased to 83.7 in the posttest, with an N-Gain of 0.72 (high category). Participants also gave very positive feedback on the training. Therefore, the training program is considered feasible, practical, and effective in improving teachers’ digital competencies.

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Publication Details

Journal
SULIWA Jurnal Multidisiplin Teknik Sains Pendidikan dan Teknologi
Published
2025-07-18
DOI
https://doi.org/10.62671/suliwa.v2i2.91
Primary Topic
Educational Curriculum and Learning Methods
Type
article
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article

PENGEMBANGAN PROGRAM PELATIHAN PEMBUATAN BAHAN AJAR BERBASIS AI UNTUK PENINGKATAN KOMPETENSI DIGITAL GURU DI LINGKUNGAN PERGURUAN MUHAMMADIYAH

Ahmad Suryadi, Endang Wahyudi
SULIWA Jurnal Multidisiplin Teknik Sains Pendidikan dan Teknologi
Educational Curriculum and Learning Methods
article

PENGEMBANGAN PROGRAM PELATIHAN PEMBUATAN BAHAN AJAR BERBASIS AI UNTUK PENINGKATAN KOMPETENSI DIGITAL GURU DI LINGKUNGAN PERGURUAN MUHAMMADIYAH

Ahmad Suryadi, Endang Wahyudi
article en

Abstract

This study aims to develop a training program for creating instructional materials based on Artificial Intelligence (AI) to enhance the digital competencies of teachers at Muhammadiyah Darul Arqom School, Cianjur. The research method employed is Research and Development (R&D) using the ADDIE development model, which includes the stages of analysis, design, development, implementation, and evaluation. Media and content validation results showed an average score of 92 out of 100 (highly feasible) in terms of content quality, novelty, and usability of digital applications. The effectiveness of the training was evidenced by an increase in teachers’ understanding of AI tools such as Gamma App, Canva, and ChatGPT for developing open educational resources. The average pretest score of 61.2 increased to 83.7 in the posttest, with an N-Gain of 0.72 (high category). Participants also gave very positive feedback on the training. Therefore, the training program is considered feasible, practical, and effective in improving teachers’ digital competencies.

SULIWA Jurnal Multidisiplin Teknik Sains Pendidikan dan TeknologiVol. 2(2)
Universitas Muhammadiyah Jakarta (ID)
Openalex Percentile: Top 78%
Educational Curriculum and Learning Methods
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PENGEMBANGAN PROGRAM PELATIHAN PEMBUATAN BAHAN AJAR BERBASIS AI UNTUK PENINGKATAN KOMPETENSI DIGITAL GURU DI LINGKUNGAN PERGURUAN MUHAMMADIYAH — Ahmad Suryadi, Endang Wahyudi · SULIWA Jurnal Multidisiplin Teknik Sains Pendidikan dan Teknologi (2025) | TGRS Research Map | TGRS