PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS TEKNOLOGI DIGITAL

The training for creating digital technology-based mathematics learning media at SMA N 1 Pulau Rakyat on October 2, 2024, aimed to enhance the quality of mathematics education in the digital era. Involving one lecturer and eleven students, this activity adopted interactive methods to foster better student engagement in learning. Initial observations revealed that many students struggled to understand mathematical concepts due to conventional teaching methods. This training focused on introducing digital tools, where students learned to create learning media such as interactive posters and infographics. Evaluation results showed an increase in students' confidence in using technology and their interest in mathematics. Thus, this program not only improves mathematical understanding but also develops relevant technological skills, making students active creators in the learning process.Keywords: Learning media, Digital technology, Mathematics education, Student engagement.

Authors

Publication Details

Journal
Jurnal Pemberdayaan Sosial dan Teknologi Masyarakat
Published
2025-04-26
DOI
https://doi.org/10.54314/jpstm.v5i1.2776
Primary Topic
Blockchain Technology in Education and Learning
Type
article
Field-Weighted Citation Impact
0.00
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article

PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS TEKNOLOGI DIGITAL

Hariyanti Hariyanti, Putri Lidiana Permata Sari, Rizki Eka Aulia, Sri Rahmah Dewi Saragih et al.
Jurnal Pemberdayaan Sosial dan Teknologi Masyarakat
Blockchain Technology in Education and Learning
article

PELATIHAN PEMBUATAN MEDIA PEMBELAJARAN MATEMATIKA BERBASIS TEKNOLOGI DIGITAL

Hariyanti Hariyanti, Putri Lidiana Permata Sari, Rizki Eka Aulia, Sri Rahmah Dewi Saragih, Ramona Harahap, Amalia Amalia, Intan Zarina Manurung, Hilya Putri, Raihana Tresna Suciati, Riska Amelia Putri, Sri Dita Arianti, Ayu Safira, Hikmatun Hasanah
article en

Abstract

The training for creating digital technology-based mathematics learning media at SMA N 1 Pulau Rakyat on October 2, 2024, aimed to enhance the quality of mathematics education in the digital era. Involving one lecturer and eleven students, this activity adopted interactive methods to foster better student engagement in learning. Initial observations revealed that many students struggled to understand mathematical concepts due to conventional teaching methods. This training focused on introducing digital tools, where students learned to create learning media such as interactive posters and infographics. Evaluation results showed an increase in students' confidence in using technology and their interest in mathematics. Thus, this program not only improves mathematical understanding but also develops relevant technological skills, making students active creators in the learning process.Keywords: Learning media, Digital technology, Mathematics education, Student engagement.

Jurnal Pemberdayaan Sosial dan Teknologi MasyarakatVol. 5(1)
Openalex Percentile: Top 71%
Blockchain Technology in Education and Learning
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