BOOKWORLD: From Novels to Interactive Agent Societies for Story Creation

Recent advances in large language models (LLMs) have enabled social simulation through multi-agent systems.Prior efforts focus on agent societies created from scratch, assigning agents with newly defined personas.However, simulating established fictional worlds and characters remain largely underexplored, despite its significant practical value.In this paper, we introduce BOOKWORLD, a comprehensive system for constructing and simulating book-based multi-agent societies.BOOK-WORLD's design covers comprehensive realworld intricacies, including diverse and dynamic characters, fictional worldviews, geographical constraints and changes, e.t.c.BOOK-WORLD enables diverse applications including story generation, interactive games and social simulation, offering novel ways to extend and explore beloved fictional works.Through extensive experiments, we demonstrate that BOOKWORLD generates creative, high-quality stories while maintaining fidelity to the source books, surpassing previous methods with a win rate of 75.36%.

Authors

Publication Details

Published
2025-01-01
DOI
https://doi.org/10.18653/v1/2025.acl-long.773
Citations
1
Primary Topic
Multi-Agent Systems and Negotiation
Type
article
Field-Weighted Citation Impact
2.48

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

BOOKWORLD: From Novels to Interactive Agent Societies for Story Creation

Xintao Wang, Deqing Yang, Jiaqing Liang, Yanghua Xiao et al.
1 citations
Multi-Agent Systems and Negotiation
2.48
article

BOOKWORLD: From Novels to Interactive Agent Societies for Story Creation

Xintao Wang, Deqing Yang, Jiaqing Liang, Yanghua Xiao, Yiting Ran, Tian Qiu
article en
1 citations

Abstract

Recent advances in large language models (LLMs) have enabled social simulation through multi-agent systems.Prior efforts focus on agent societies created from scratch, assigning agents with newly defined personas.However, simulating established fictional worlds and characters remain largely underexplored, despite its significant practical value.In this paper, we introduce BOOKWORLD, a comprehensive system for constructing and simulating book-based multi-agent societies.BOOK-WORLD's design covers comprehensive realworld intricacies, including diverse and dynamic characters, fictional worldviews, geographical constraints and changes, e.t.c.BOOK-WORLD enables diverse applications including story generation, interactive games and social simulation, offering novel ways to extend and explore beloved fictional works.Through extensive experiments, we demonstrate that BOOKWORLD generates creative, high-quality stories while maintaining fidelity to the source books, surpassing previous methods with a win rate of 75.36%.

National Science Foundation, Fudan University, Major Research Plan
Openalex Percentile: Top 9%
Multi-Agent Systems and Negotiation
2.48
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

BOOKWORLD: From Novels to Interactive Agent Societies for Story Creation — Xintao Wang, Deqing Yang, et al. · (2025) | TGRS Research Map | TGRS