AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation

Constrained by the cost and ethical concerns of involving real seekers in AI-driven mental health, researchers develop LLM-based conversational agents (CAs) with tailored configurations, such as profiles, symptoms, and scenarios, to simulate seekers. While these efforts advance AI in mental health, achieving more realistic seeker simulation remains hindered by two key challenges: dynamic evolution and multi-session memory. Seekers' mental states often fluctuate during counseling, which typically spans multiple sessions. To address this, we propose AnnaAgent, an emotional and cognitive dynamic agent system equipped with tertiary memory. AnnaAgent incorporates an emotion modulator and a complaint elicitor trained on real counseling dialogues, enabling dynamic control of the simulator's configurations. Additionally, its tertiary memory mechanism effectively integrates short-term and long-term memory across sessions. Evaluation results, both automated and manual, demonstrate that AnnaAgent achieves more realistic seeker simulation in psychological counseling compared to existing baselines. The ethically reviewed and screened code can be found on https://github.com/sci-m-wang/AnnaAgent.

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Publication Details

Published
2025-01-01
DOI
https://doi.org/10.18653/v1/2025.findings-acl.1192
Primary Topic
Artificial Intelligence in Games
Type
article
Field-Weighted Citation Impact
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article

AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation

Daling Wang, Yuxin Chen, Feng Shi, Bixuan Wang et al.
Artificial Intelligence in Games
article

AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation

Daling Wang, Yuxin Chen, Feng Shi, Bixuan Wang, Peidong Wang, Yifei Zhang, Ming Wang, Lin Wu, Xiaocui Yang
article en

Abstract

Constrained by the cost and ethical concerns of involving real seekers in AI-driven mental health, researchers develop LLM-based conversational agents (CAs) with tailored configurations, such as profiles, symptoms, and scenarios, to simulate seekers. While these efforts advance AI in mental health, achieving more realistic seeker simulation remains hindered by two key challenges: dynamic evolution and multi-session memory. Seekers' mental states often fluctuate during counseling, which typically spans multiple sessions. To address this, we propose AnnaAgent, an emotional and cognitive dynamic agent system equipped with tertiary memory. AnnaAgent incorporates an emotion modulator and a complaint elicitor trained on real counseling dialogues, enabling dynamic control of the simulator's configurations. Additionally, its tertiary memory mechanism effectively integrates short-term and long-term memory across sessions. Evaluation results, both automated and manual, demonstrate that AnnaAgent achieves more realistic seeker simulation in psychological counseling compared to existing baselines. The ethically reviewed and screened code can be found on https://github.com/sci-m-wang/AnnaAgent.

Openalex Percentile: Top 90%
Artificial Intelligence in Games
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AnnaAgent: Dynamic Evolution Agent System with Multi-Session Memory for Realistic Seeker Simulation — Daling Wang, Yuxin Chen, et al. · (2025) | TGRS Research Map | TGRS