Agile Prototyping in Video Games

Agile “Prototyping in Video Games” provides a practical introduction to using agile methodologies for rapid prototyping in video game development. Over the course of three hours, participants will learn about essential tools such as Godot, Unreal Engine, Blender, and Tiled Map Editor, working in teams to create a basic video game prototype. Through interactive activities, the workshop encourages creativity and rapid iteration, offering attendees a comprehensive understanding of agile techniques applied to design and development within the video game industry.

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Publication Details

Published
2024-10-16
DOI
https://doi.org/10.1109/cimps65195.2024.11095917
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Agile Prototyping in Video Games

Adriana Peña Pérez Negrón, David Bonilla Carranza
Educational Games and Gamification
article

Agile Prototyping in Video Games

Adriana Peña Pérez Negrón, David Bonilla Carranza
article en

Abstract

Agile “Prototyping in Video Games” provides a practical introduction to using agile methodologies for rapid prototyping in video game development. Over the course of three hours, participants will learn about essential tools such as Godot, Unreal Engine, Blender, and Tiled Map Editor, working in teams to create a basic video game prototype. Through interactive activities, the workshop encourages creativity and rapid iteration, offering attendees a comprehensive understanding of agile techniques applied to design and development within the video game industry.

Universidad de Guadalajara (MX)
Openalex Percentile: Top 63%
Educational Games and Gamification
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