Dehumanizing Machines: Mitigating Anthropomorphic Behaviors in Text Generation Systems

As text generation systems' outputs are increasingly anthropomorphic-perceived as humanlike-scholars have also increasingly raised concerns about how such outputs can lead to harmful outcomes, such as users over-relying or developing emotional dependence on these systems.How to intervene on such system outputs to mitigate anthropomorphic behaviors and their attendant harmful outcomes, however, remains understudied.With this work, we aim to provide empirical and theoretical grounding for developing such interventions.To do so, we compile an inventory of interventions grounded both in prior literature and a crowdsourcing study where participants edited system outputs to make them less human-like.Drawing on this inventory, we also develop a conceptual framework to help characterize the landscape of possible interventions, articulate distinctions between different types of interventions, and provide a theoretical basis for evaluating the effectiveness of different interventions.

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Publication Details

Published
2025-01-01
DOI
https://doi.org/10.18653/v1/2025.acl-long.1259
Citations
3
Primary Topic
Topic Modeling
Type
article
Field-Weighted Citation Impact
7.44
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article

Dehumanizing Machines: Mitigating Anthropomorphic Behaviors in Text Generation Systems

Su Lin Blodgett, Alexandra Olteanu, Myra Cheng, Alicia DeVrio et al.
3 citations
Topic Modeling
7.44
article

Dehumanizing Machines: Mitigating Anthropomorphic Behaviors in Text Generation Systems

Su Lin Blodgett, Alexandra Olteanu, Myra Cheng, Alicia DeVrio, Lisa Egede
article en
3 citations

Abstract

As text generation systems' outputs are increasingly anthropomorphic-perceived as humanlike-scholars have also increasingly raised concerns about how such outputs can lead to harmful outcomes, such as users over-relying or developing emotional dependence on these systems.How to intervene on such system outputs to mitigate anthropomorphic behaviors and their attendant harmful outcomes, however, remains understudied.With this work, we aim to provide empirical and theoretical grounding for developing such interventions.To do so, we compile an inventory of interventions grounded both in prior literature and a crowdsourcing study where participants edited system outputs to make them less human-like.Drawing on this inventory, we also develop a conceptual framework to help characterize the landscape of possible interventions, articulate distinctions between different types of interventions, and provide a theoretical basis for evaluating the effectiveness of different interventions.

Microsoft (United States) (US), Carnegie Mellon University (US)
Openalex Percentile: Top 3%
Topic Modeling
7.44
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