Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games

Interactive Fiction games (IF games) are where players interact through natural language commands.While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decisionmaking, existing approaches prioritize taskspecific performance metrics over human-like comprehension of narrative context and gameplay logic.This work presents a cognitively inspired framework that guides Large Language Models (LLMs) to learn and play IF games systematically.Our proposed Learning to Play Like Humans (LPLH) framework integrates three key components: (1) structured map building to capture spatial and narrative relationships, (2) action learning to identify context-appropriate commands, and (3) feedback-driven experience analysis to refine decision-making over time.By aligning LLMsbased agents' behavior with narrative intent and commonsense constraints, LPLH moves beyond purely exploratory strategies to deliver more interpretable, human-like performance.Crucially, this approach draws on cognitive science principles to more closely simulate how human players read, interpret, and respond within narrative worlds.As a result, LPLH reframes the IF games challenge as a learning problem for LLMs-based agents, offering a new path toward robust, context-aware gameplay in complex text-based environments.

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Publication Details

Published
2025-01-01
DOI
https://doi.org/10.18653/v1/2025.findings-acl.531
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00
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article

Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games

Yunfei Long, Jinming Zhang
Educational Games and Gamification
article

Learning to Play Like Humans: A Framework for LLM Adaptation in Interactive Fiction Games

Yunfei Long, Jinming Zhang
article en

Abstract

Interactive Fiction games (IF games) are where players interact through natural language commands.While recent advances in Artificial Intelligence agents have reignited interest in IF games as a domain for studying decisionmaking, existing approaches prioritize taskspecific performance metrics over human-like comprehension of narrative context and gameplay logic.This work presents a cognitively inspired framework that guides Large Language Models (LLMs) to learn and play IF games systematically.Our proposed Learning to Play Like Humans (LPLH) framework integrates three key components: (1) structured map building to capture spatial and narrative relationships, (2) action learning to identify context-appropriate commands, and (3) feedback-driven experience analysis to refine decision-making over time.By aligning LLMsbased agents' behavior with narrative intent and commonsense constraints, LPLH moves beyond purely exploratory strategies to deliver more interpretable, human-like performance.Crucially, this approach draws on cognitive science principles to more closely simulate how human players read, interpret, and respond within narrative worlds.As a result, LPLH reframes the IF games challenge as a learning problem for LLMs-based agents, offering a new path toward robust, context-aware gameplay in complex text-based environments.

Openalex Percentile: Top 79%
Educational Games and Gamification
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