The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

This study investigates how the Irish Dullahan—a headless fairy death messenger—came to be recast as an undead monster in Japanese popular culture. Contrary to the trend of Western tabletop role-playing games playing a central role in similar Japanese reinventions, our analysis reveals that the undead Dullahan was an exception. Instead, we demonstrate how it was shaped by the convergence of foreign influences during the 1980s and 1990s, with a central role played by the Japanese Celtic boom in that period. By examining early video games, fantasy dictionaries, and other paratexts, we highlight how cultural brokers (e.g., game artists and editors) actively reshaped imported folklore. Our findings contribute to broader discussions on cultural hybridization and underscore how games and related media powerfully influence the global perception of folkloric motifs across the broader mediascape.

Authors

Institutions

Publication Details

Journal
Games and Culture
Published
2025-08-03
DOI
https://doi.org/10.1177/15554120251362923
Primary Topic
Digital Games and Media
Type
article
Field-Weighted Citation Impact
0.00

Funders

Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

Jessy Escande
Games and Culture
Digital Games and Media
article

The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts

Jessy Escande
article en

Abstract

This study investigates how the Irish Dullahan—a headless fairy death messenger—came to be recast as an undead monster in Japanese popular culture. Contrary to the trend of Western tabletop role-playing games playing a central role in similar Japanese reinventions, our analysis reveals that the undead Dullahan was an exception. Instead, we demonstrate how it was shaped by the convergence of foreign influences during the 1980s and 1990s, with a central role played by the Japanese Celtic boom in that period. By examining early video games, fantasy dictionaries, and other paratexts, we highlight how cultural brokers (e.g., game artists and editors) actively reshaped imported folklore. Our findings contribute to broader discussions on cultural hybridization and underscore how games and related media powerfully influence the global perception of folkloric motifs across the broader mediascape.

Games and Culture
Waseda University (JP)
Japan Society for the Promotion of Science
Openalex Percentile: Top 74%
Digital Games and Media
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.

The Dullahan, From Fairy to Undead Tracing the Cultural Hybridization of Irish Folklore in Japanese Games and Their Paratexts — Jessy Escande · Games and Culture (2025) | TGRS Research Map | TGRS