Pengembangan Media Pembelajaran Komik Digital Berbasis Canva pada Materi Kearifan Budaya Lokal di Kelas 4 SDN 1 Tawing Kecamatan Gondang Kabupaten Tulungagung

This research aimed to develop and test the feasibility and applicability of Canva-assisted Digital Comic learning media for Local Wisdom material for 4th-grade students at SDN 1 Tawing, given the limited use of innovative media and the dominance of conventional methods that lead to low student motivation. Employing the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation), data were collected through questionnaires, interviews, and documentation. Validation results indicated that this media is highly valid, with media experts rating it 84% and material experts 94%. The media's applicability was also very high, evidenced by student responses in small groups (93%) and large groups (94%), both falling into the "very feasible" category. Consequently, this Canva-assisted Digital Comic learning media is highly suitable and effective for creating a more engaging and enjoyable learning experience at SDN 1 Tawing.

Authors

Publication Details

Journal
Jurnal Pengabdian Masyarakat dan Riset Pendidikan
Published
2025-07-26
DOI
https://doi.org/10.31004/jerkin.v4i1.1976
Primary Topic
STEM Education
Type
article
Field-Weighted Citation Impact
0.00
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article

Pengembangan Media Pembelajaran Komik Digital Berbasis Canva pada Materi Kearifan Budaya Lokal di Kelas 4 SDN 1 Tawing Kecamatan Gondang Kabupaten Tulungagung

Isfaringga Aysya, Jannataka Nugrananda
Jurnal Pengabdian Masyarakat dan Riset Pendidikan
STEM Education
article

Pengembangan Media Pembelajaran Komik Digital Berbasis Canva pada Materi Kearifan Budaya Lokal di Kelas 4 SDN 1 Tawing Kecamatan Gondang Kabupaten Tulungagung

Isfaringga Aysya, Jannataka Nugrananda
article en

Abstract

This research aimed to develop and test the feasibility and applicability of Canva-assisted Digital Comic learning media for Local Wisdom material for 4th-grade students at SDN 1 Tawing, given the limited use of innovative media and the dominance of conventional methods that lead to low student motivation. Employing the ADDIE development model (Analysis, Design, Development, Implementation, Evaluation), data were collected through questionnaires, interviews, and documentation. Validation results indicated that this media is highly valid, with media experts rating it 84% and material experts 94%. The media's applicability was also very high, evidenced by student responses in small groups (93%) and large groups (94%), both falling into the "very feasible" category. Consequently, this Canva-assisted Digital Comic learning media is highly suitable and effective for creating a more engaging and enjoyable learning experience at SDN 1 Tawing.

Jurnal Pengabdian Masyarakat dan Riset PendidikanVol. 4(1)
Openalex Percentile: Top 79%
STEM Education
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Pengembangan Media Pembelajaran Komik Digital Berbasis Canva pada Materi Kearifan Budaya Lokal di Kelas 4 SDN 1 Tawing Kecamatan Gondang Kabupaten Tulungagung — Isfaringga Aysya, Jannataka Nugrananda · Jurnal Pengabdian Masyarakat dan Riset Pendidikan (2025) | TGRS Research Map | TGRS