Anti Freezer—A Gait-Freeze Assistance Device Based on the FBM Model

本研究针对冻结步态患者群体,探讨患者使用的辅助治疗穿戴设备具有更多的可能性和延展性。为此,通过FBM行为模型指导患者行为,激发用户兴趣并自主完成康复任务。通过采用访谈法深入剖析用户行为特征,并提炼出训练中的关键点。依据FBM模型的理论框架,提出增强用户行为动机、优化行为能力以及启动触发机制的设计策略。最后,设计出一款游戏化冻结步态辅助训练产品,旨在通过趣味性运动激发用户参与训练的积极性,帮助用户促进康复治疗效果,为冻结步态康复产品设计提供一定的借鉴。This study focuses on the patient population with freezing of gait, exploring the potential and flexibility of the assistive therapeutic wearable devices used by patients. To achieve this, the study employs the FBM behavioral model to guide patient behavior, stimulating user interest and encouraging independent completion of rehabilitation tasks. In-depth interviews were conducted to thoroughly analyze user behavior characteristics and identify key points in the training process. Based on the theoretical framework of the FBM model, design strategies were proposed to enhance user motivation, optimize behavioral capabilities, and activate triggering mechanisms. Ultimately, a gamified assistive training product for freezing of gait was developed. This product aims to engage users in training through fun and interactive exercises, thereby promoting rehabilitation outcomes and providing a reference for the design of similar assistive devices for freezing of gait rehabilitation.

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Publication Details

Journal
Design
Published
2025-01-01
DOI
https://doi.org/10.12677/design.2025.104021
Primary Topic
Interactive and Immersive Displays
Type
article
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article

Anti Freezer—A Gait-Freeze Assistance Device Based on the FBM Model

子璇 张
Design
Interactive and Immersive Displays
article

Anti Freezer—A Gait-Freeze Assistance Device Based on the FBM Model

子璇 张
article en

Abstract

本研究针对冻结步态患者群体,探讨患者使用的辅助治疗穿戴设备具有更多的可能性和延展性。为此,通过FBM行为模型指导患者行为,激发用户兴趣并自主完成康复任务。通过采用访谈法深入剖析用户行为特征,并提炼出训练中的关键点。依据FBM模型的理论框架,提出增强用户行为动机、优化行为能力以及启动触发机制的设计策略。最后,设计出一款游戏化冻结步态辅助训练产品,旨在通过趣味性运动激发用户参与训练的积极性,帮助用户促进康复治疗效果,为冻结步态康复产品设计提供一定的借鉴。This study focuses on the patient population with freezing of gait, exploring the potential and flexibility of the assistive therapeutic wearable devices used by patients. To achieve this, the study employs the FBM behavioral model to guide patient behavior, stimulating user interest and encouraging independent completion of rehabilitation tasks. In-depth interviews were conducted to thoroughly analyze user behavior characteristics and identify key points in the training process. Based on the theoretical framework of the FBM model, design strategies were proposed to enhance user motivation, optimize behavioral capabilities, and activate triggering mechanisms. Ultimately, a gamified assistive training product for freezing of gait was developed. This product aims to engage users in training through fun and interactive exercises, thereby promoting rehabilitation outcomes and providing a reference for the design of similar assistive devices for freezing of gait rehabilitation.

DesignVol. 10(04)
Reduced inequalities
Openalex Percentile: Top 81%
Interactive and Immersive Displays
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Anti Freezer—A Gait-Freeze Assistance Device Based on the FBM Model — 子璇 张 · Design (2025) | TGRS Research Map | TGRS