Simulation of urban temperatures from very high resolution satellite imagery

In this work we present a new approach for simulating and estimating temperatures in urban environments solely from very high resolution satellite stereo imagery. For this first a dense digital surface model (DSM) is calculated from two or more satellite stereo images together with a digital terrain model (DTM). The difference gives high objects like buildings and trees. Using also the spectral information from the satellite imagery allows for classification of the scene to different surface materials. The main classes derived for a urban scene contain water, tree, grass, soil, road, adobe tiles and concrete. For each of the classes physical constants like the heat-capacity c in [kJ/kg/K], the heat-transport λ in [W/m/K], the density of the material ϱ in [kg/dm3], the absorption α (in %) and the diffusion resistance rl in [s/m] are derived and used for the further simulation. Also for preparing the simulation the sky-view of each pixel in the resulting DSM is calculated together with shadows every 300 seconds for a whole day. Afterwards the simulation runs several times for the day until stability is reached. The results are temperature maps for every 5 minutes for a whole day of 24 hours. Finally the results are compared with independent temperature measurements.

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Publication Details

Published
2025-05-05
DOI
https://doi.org/10.1109/jurse60372.2025.11076024
Citations
1
Primary Topic
Remote Sensing and Land Use
Type
article
Field-Weighted Citation Impact
1.30
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article

Simulation of urban temperatures from very high resolution satellite imagery

Erwin Lindermeir, Thomas Krauß
1 citations
Remote Sensing and Land Use
1.30
article

Simulation of urban temperatures from very high resolution satellite imagery

Erwin Lindermeir, Thomas Krauß
article en
1 citations

Abstract

In this work we present a new approach for simulating and estimating temperatures in urban environments solely from very high resolution satellite stereo imagery. For this first a dense digital surface model (DSM) is calculated from two or more satellite stereo images together with a digital terrain model (DTM). The difference gives high objects like buildings and trees. Using also the spectral information from the satellite imagery allows for classification of the scene to different surface materials. The main classes derived for a urban scene contain water, tree, grass, soil, road, adobe tiles and concrete. For each of the classes physical constants like the heat-capacity c in [kJ/kg/K], the heat-transport λ in [W/m/K], the density of the material ϱ in [kg/dm3], the absorption α (in %) and the diffusion resistance rl in [s/m] are derived and used for the further simulation. Also for preparing the simulation the sky-view of each pixel in the resulting DSM is calculated together with shadows every 300 seconds for a whole day. Afterwards the simulation runs several times for the day until stability is reached. The results are temperature maps for every 5 minutes for a whole day of 24 hours. Finally the results are compared with independent temperature measurements.

Deutsches Zentrum für Luft- und Raumfahrt e. V. (DLR) (DE)
Sustainable cities and communities
Openalex Percentile: Top 20%
Remote Sensing and Land Use
1.30
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Simulation of urban temperatures from very high resolution satellite imagery — Erwin Lindermeir, Thomas Krauß · (2025) | TGRS Research Map | TGRS