Penerapan Aplikasi Thunkable untuk Mendukung Pembelajaran Berbasis Mobile di SMK Negeri 3 Sorong

This service program aims to provide mentoring to students of SMK Negeri 3 Sorong through the utilization of mobile learning technology using the Thunkable application. Thunkable is a drag-and-drop-based platform that allows users to design interactive mobile applications without complex programming. The mentoring program was designed to enhance students’ digital literacy, foster creativity, and strengthen their understanding of subject materials through the development of self-made interactive media. The method employed in this activity involved a participatory approach, including workshops, technical guidance, and learning outcome evaluations. The results showed that students were able to develop simple applications tailored to their learning needs and demonstrated increased motivation and independence in the learning process. Furthermore, students gained hands-on experience in designing and implementing technology in practical contexts. This approach has proven effective in bridging the gap between the school curriculum and the technological skills required in today’s workforce. Therefore, using Thunkable as a mobile learning tool presents an innovative alternative in vocational education and training.

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Publication Details

Journal
Ekspresi
Published
2025-07-30
DOI
https://doi.org/10.62383/ekspresi.v2i3.873
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

Penerapan Aplikasi Thunkable untuk Mendukung Pembelajaran Berbasis Mobile di SMK Negeri 3 Sorong

Melda Agnes Manuhutu, Adrian Adrian, Shady Shady, Michael Michael et al.
Ekspresi
Educational Methods and Media Use
article

Penerapan Aplikasi Thunkable untuk Mendukung Pembelajaran Berbasis Mobile di SMK Negeri 3 Sorong

Melda Agnes Manuhutu, Adrian Adrian, Shady Shady, Michael Michael, Oktovina Oktovina, Serli Serli
article en

Abstract

This service program aims to provide mentoring to students of SMK Negeri 3 Sorong through the utilization of mobile learning technology using the Thunkable application. Thunkable is a drag-and-drop-based platform that allows users to design interactive mobile applications without complex programming. The mentoring program was designed to enhance students’ digital literacy, foster creativity, and strengthen their understanding of subject materials through the development of self-made interactive media. The method employed in this activity involved a participatory approach, including workshops, technical guidance, and learning outcome evaluations. The results showed that students were able to develop simple applications tailored to their learning needs and demonstrated increased motivation and independence in the learning process. Furthermore, students gained hands-on experience in designing and implementing technology in practical contexts. This approach has proven effective in bridging the gap between the school curriculum and the technological skills required in today’s workforce. Therefore, using Thunkable as a mobile learning tool presents an innovative alternative in vocational education and training.

EkspresiVol. 2(3)
Universitas Victory Sorong (ID)
Openalex Percentile: Top 72%
Educational Methods and Media Use
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Penerapan Aplikasi Thunkable untuk Mendukung Pembelajaran Berbasis Mobile di SMK Negeri 3 Sorong — Melda Agnes Manuhutu, Adrian Adrian, et al. · Ekspresi (2025) | TGRS Research Map | TGRS