Development of an e-learning Platform with Live Doubt Resolution and Game-Based Learning Instructions

The proposed paper aims to develop an innovative e-learning platform that seamlessly integrates live doubt resolution and instructional support for mind games, focusing on enhancing cognitive skills alongside traditional learning outcomes. This platform will be equipped with a user-friendly, intuitive interface that enables students to participate in realtime doubt clarification through chat or video sessions, whether during live classes or self-paced learning modules. By providing immediate access to instructor support, the platform addresses common learning barriers, allowing students to overcome challenges as they arise and deepen their understanding of subject matter in a timely and efficient manner. In addition to standard educational materials, the platform will introduce a unique set of mind games designed with structured instructions to promote cognitive skill development. These mind games aim to enhance critical thinking, problem-solving abilities, and memory skills, offering a multidimensional approach to learning that goes beyond conventional academic instruction. By incorporating these games as an integral part of the learning experience, the platform provides an engaging, brainstimulating environment that benefits students academically and cognitively, making learning both productive and enjoyable. A robust course management system will further support educators, offering tools to streamline lesson organization, content creation, and distribution. Teachers will be able to track each student’s progress in real time, utilizing performance tracking to gain insights into individual learning patterns, strengths, and areas for improvement. This feedback loop empowers educators to personalize instruction, ensuring that the curriculum is responsive to each student’s specific needs, pace, and preferences. The platform’s adaptive learning algorithms will also dynamically adjust content difficulty and focus based on individual student performance, creating a customized learning experience that aligns with each learner’s skill level and promotes continuous improvement.

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Publication Details

Published
2025-03-06
DOI
https://doi.org/10.1109/rait65068.2025.11089415
Citations
2
Primary Topic
Education and Learning Interventions
Type
article
Field-Weighted Citation Impact
6.49
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Development of an e-learning Platform with Live Doubt Resolution and Game-Based Learning Instructions

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2 citations
Education and Learning Interventions
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article

Development of an e-learning Platform with Live Doubt Resolution and Game-Based Learning Instructions

T Sunitha, Pradeep K. Venkatesh, Swathi Amancha, C. Siva Ram Murthy, D. Srinidhi, S. Sravya, B. Mariya Dasu, V. Jismitha
article en
2 citations

Abstract

The proposed paper aims to develop an innovative e-learning platform that seamlessly integrates live doubt resolution and instructional support for mind games, focusing on enhancing cognitive skills alongside traditional learning outcomes. This platform will be equipped with a user-friendly, intuitive interface that enables students to participate in realtime doubt clarification through chat or video sessions, whether during live classes or self-paced learning modules. By providing immediate access to instructor support, the platform addresses common learning barriers, allowing students to overcome challenges as they arise and deepen their understanding of subject matter in a timely and efficient manner. In addition to standard educational materials, the platform will introduce a unique set of mind games designed with structured instructions to promote cognitive skill development. These mind games aim to enhance critical thinking, problem-solving abilities, and memory skills, offering a multidimensional approach to learning that goes beyond conventional academic instruction. By incorporating these games as an integral part of the learning experience, the platform provides an engaging, brainstimulating environment that benefits students academically and cognitively, making learning both productive and enjoyable. A robust course management system will further support educators, offering tools to streamline lesson organization, content creation, and distribution. Teachers will be able to track each student’s progress in real time, utilizing performance tracking to gain insights into individual learning patterns, strengths, and areas for improvement. This feedback loop empowers educators to personalize instruction, ensuring that the curriculum is responsive to each student’s specific needs, pace, and preferences. The platform’s adaptive learning algorithms will also dynamically adjust content difficulty and focus based on individual student performance, creating a customized learning experience that aligns with each learner’s skill level and promotes continuous improvement.

Jisc (GB)
Openalex Percentile: Top 4%
Education and Learning Interventions
6.49
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