Using Design-Based Learning Approach Integrated with Immerse Virtual Reality to Enhance Computational Thinking

Computational thinking is seen as the core literacy of 21st century talent, and many countries and institutions are actively investing resources in cultivating this ability. Immerse virtual reality technology provides a new teaching method for embodied learning, and different degrees of embodied interaction have different effects on learning results. Based on this, this study designed an innovative teaching mode integrating Design-Based learning approach and VR to explore the effects of low-embodied interaction and high-embodied interaction on students' computational thinking and learning performance. Through the experiment of 42 undergraduates majoring in digital media technology, the research results show that DBL approach integrating virtual reality significantly improves students' computational thinking, especially in the aspects of problem solving, algorithmic thinking and collaborative thinking, and the learning performance of high embodied is better than that of low embodied.

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Publication Details

Published
2025-04-18
DOI
https://doi.org/10.1109/cste64638.2025.11092099
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
0.00

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article

Using Design-Based Learning Approach Integrated with Immerse Virtual Reality to Enhance Computational Thinking

Xiaochun Zhou, Hui Xiang, Di Ai, Li Xing et al.
Educational Games and Gamification
article

Using Design-Based Learning Approach Integrated with Immerse Virtual Reality to Enhance Computational Thinking

Xiaochun Zhou, Hui Xiang, Di Ai, Li Xing, Jingjing Luo, MingYue Zhao
article en

Abstract

Computational thinking is seen as the core literacy of 21st century talent, and many countries and institutions are actively investing resources in cultivating this ability. Immerse virtual reality technology provides a new teaching method for embodied learning, and different degrees of embodied interaction have different effects on learning results. Based on this, this study designed an innovative teaching mode integrating Design-Based learning approach and VR to explore the effects of low-embodied interaction and high-embodied interaction on students' computational thinking and learning performance. Through the experiment of 42 undergraduates majoring in digital media technology, the research results show that DBL approach integrating virtual reality significantly improves students' computational thinking, especially in the aspects of problem solving, algorithmic thinking and collaborative thinking, and the learning performance of high embodied is better than that of low embodied.

Jianghan University (CN)
Jianghan University
Openalex Percentile: Top 80%
Educational Games and Gamification
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Using Design-Based Learning Approach Integrated with Immerse Virtual Reality to Enhance Computational Thinking — Xiaochun Zhou, Hui Xiang, et al. · (2025) | TGRS Research Map | TGRS