Augmented reality as a technological resource for mechanical engineering teaching

The contemporary school environment needs to be updated with technological innovations. Traditional whiteboards are replaced by projectors and digital whiteboards, which allows greater interaction with the content covered, thus enhancing the relationship between teaching and learning. The main objective of this research is to discuss the use of the technological resource called Augmented Reality (AR) aimed at teaching subjects related to Mechanical Engineering. This proposal aims to mitigate a difficulty, commonly found among students, related to the three-dimensional visualization of the elements represented in a two-dimensional way. The methodology adopted consists of a literature review with relevant works, in order to define the state of the art of the subject in question. As a result, the feasibility of using AR in the classroom in Mechanical Engineering disciplines is presented, requiring a previous qualification of the teacher responsible for the disciplines, as he will present himself as an intermediary in the process of knowledge construction by the student. The results and conclusions obtained affirm that the use of AR significantly enhances the teaching of this area, bringing a greater understanding of the contents related to Mechanical Engineering in a comprehensive way, highlighting the feasibility of use in the classroom.

Authors

Publication Details

Journal
Cadernos de Educação Tecnologia e Sociedade
Published
2025-06-27
DOI
https://doi.org/10.14571/brajets.v18.n2.557-574
Primary Topic
Augmented Reality Applications
Type
article
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article

Augmented reality as a technological resource for mechanical engineering teaching

Sandro César Silveira Jucá, Solonildo Almeida da Silva, Jonathan Silva
Cadernos de Educação Tecnologia e Sociedade
Augmented Reality Applications
article

Augmented reality as a technological resource for mechanical engineering teaching

Sandro César Silveira Jucá, Solonildo Almeida da Silva, Jonathan Silva
article en

Abstract

The contemporary school environment needs to be updated with technological innovations. Traditional whiteboards are replaced by projectors and digital whiteboards, which allows greater interaction with the content covered, thus enhancing the relationship between teaching and learning. The main objective of this research is to discuss the use of the technological resource called Augmented Reality (AR) aimed at teaching subjects related to Mechanical Engineering. This proposal aims to mitigate a difficulty, commonly found among students, related to the three-dimensional visualization of the elements represented in a two-dimensional way. The methodology adopted consists of a literature review with relevant works, in order to define the state of the art of the subject in question. As a result, the feasibility of using AR in the classroom in Mechanical Engineering disciplines is presented, requiring a previous qualification of the teacher responsible for the disciplines, as he will present himself as an intermediary in the process of knowledge construction by the student. The results and conclusions obtained affirm that the use of AR significantly enhances the teaching of this area, bringing a greater understanding of the contents related to Mechanical Engineering in a comprehensive way, highlighting the feasibility of use in the classroom.

Cadernos de Educação Tecnologia e SociedadeVol. 18(2)
Openalex Percentile: Top 83%
Augmented Reality Applications
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