AndiLearn (Android Interactive Learning) in Project-Based Activities to Strengthen Pancasila Student Profiles and Enhance Student Digital Literacy

The problem currently encountered is low student literacy, which makes it difficult for students to understand the material. This research aims to develop teaching materials in the form of AndiLearn (Android Interactive Learning) in project activities to strengthen the profile of Pancasila students to increase the digital literacy of phase B class students at SD N Sindurjan in the Independent Curriculum. This type of research and development is R&D (Research and Development) research using the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) development model. These five stages are implemented by analyzing needs, student characteristics, and the curriculum. Validation of AndiLearn (Android Interactive Learning) in project activities to strengthen the profile of Pancasila students was carried out by language experts, learning media, and driving school facilitators, practicality was seen based on teacher and student responses. The results of the development of AndiLearn (Android Interactive Learning) in the project activities to strengthen the profile of Pancasila students to increase the digital literacy of phase B class students at SD N Sindurjan were declared very valid and practical. Based on the results from the validator, an average validity of 89% was obtained, namely in the very valid category, and the practicality results obtained an average of 88.87% in the very practical category. Therefore, it can be concluded that the AndiLearn (Android Interactive Learning) created can be valid and practical to be used during the Strengthening Pancasila Student Profile Project activities to implement Independent Curriculum learning.

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Publication Details

Journal
International Journal of Elementary Education
Published
2025-05-25
DOI
https://doi.org/10.23887/ijee.v9i2.95763
Primary Topic
Educational Curriculum and Learning Methods
Type
article
Field-Weighted Citation Impact
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article

AndiLearn (Android Interactive Learning) in Project-Based Activities to Strengthen Pancasila Student Profiles and Enhance Student Digital Literacy

Jayanti Putri Purwaningrum, Wiwit Agus Triyanto, Riawan Yudi Purwoko, Hasan Basri et al.
International Journal of Elementary Education
Educational Curriculum and Learning Methods
article

AndiLearn (Android Interactive Learning) in Project-Based Activities to Strengthen Pancasila Student Profiles and Enhance Student Digital Literacy

Jayanti Putri Purwaningrum, Wiwit Agus Triyanto, Riawan Yudi Purwoko, Hasan Basri, Latifah Nur Ahyani
article en

Abstract

The problem currently encountered is low student literacy, which makes it difficult for students to understand the material. This research aims to develop teaching materials in the form of AndiLearn (Android Interactive Learning) in project activities to strengthen the profile of Pancasila students to increase the digital literacy of phase B class students at SD N Sindurjan in the Independent Curriculum. This type of research and development is R&D (Research and Development) research using the Analysis, Design, Development, Implementation, and Evaluation (ADDIE) development model. These five stages are implemented by analyzing needs, student characteristics, and the curriculum. Validation of AndiLearn (Android Interactive Learning) in project activities to strengthen the profile of Pancasila students was carried out by language experts, learning media, and driving school facilitators, practicality was seen based on teacher and student responses. The results of the development of AndiLearn (Android Interactive Learning) in the project activities to strengthen the profile of Pancasila students to increase the digital literacy of phase B class students at SD N Sindurjan were declared very valid and practical. Based on the results from the validator, an average validity of 89% was obtained, namely in the very valid category, and the practicality results obtained an average of 88.87% in the very practical category. Therefore, it can be concluded that the AndiLearn (Android Interactive Learning) created can be valid and practical to be used during the Strengthening Pancasila Student Profile Project activities to implement Independent Curriculum learning.

International Journal of Elementary EducationVol. 9(2)
Universitas Madura (ID), Universitas Muhammadiyah Purworejo (ID), Muria Kudus University (ID)
Openalex Percentile: Top 80%
Educational Curriculum and Learning Methods
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