Penerapan Gimkit Sebagai Media Pembelajaran pada Mata Pelajaran Bahasa Inggris untuk Meningkatkan Minat Belajar Siswa Kelas VII di SMP Negeri 2 Kadugede

This study aims to improve student learning outcomes using Gimkit as a learning medium. The research method used is quantitative with a type of Quasi Experiment using a research design known as Nonequivalent Control Group Design, conducted at SMP Negeri 2 Kadugede. The population used in this study is students in class VII A and VII D, totaling 54 students. Data collection techniques involved observation, interview techniques, and questionnaires. The data analysis techniques used are normality test, homogeneity test, hypothesis test, or T-test. The results showed that the average learning interest of students in the class using Gimkit was 41.12, which was higher than that of the class without Gimkit, which was 30.04. This 10.08 point difference was statistically significant (p = 0.000), indicating that the use of Gimkit is effective in increasing students’ learning interest in English at SMP Negeri 2 Kadugede. Based on the results of the Paired Samples T-Test, the significance value obtained was 0.000 (< 0.05), thus H₀ is rejected and H₁ is accepted. This means that there is a significant difference in learning interest between students who used Gimkit and those who did not. Therefore, the use of Gimkit as a learning medium has been proven to enhance students’ interest in learning English.

Authors

Institutions

Publication Details

Journal
Indo-MathEdu Intellectuals Journal
Published
2025-07-26
DOI
https://doi.org/10.54373/imeij.v6i4.3768
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

Penerapan Gimkit Sebagai Media Pembelajaran pada Mata Pelajaran Bahasa Inggris untuk Meningkatkan Minat Belajar Siswa Kelas VII di SMP Negeri 2 Kadugede

Eva Gustiana, Rifki Fahrezi
Indo-MathEdu Intellectuals Journal
Educational Methods and Media Use
article

Penerapan Gimkit Sebagai Media Pembelajaran pada Mata Pelajaran Bahasa Inggris untuk Meningkatkan Minat Belajar Siswa Kelas VII di SMP Negeri 2 Kadugede

Eva Gustiana, Rifki Fahrezi
article en

Abstract

This study aims to improve student learning outcomes using Gimkit as a learning medium. The research method used is quantitative with a type of Quasi Experiment using a research design known as Nonequivalent Control Group Design, conducted at SMP Negeri 2 Kadugede. The population used in this study is students in class VII A and VII D, totaling 54 students. Data collection techniques involved observation, interview techniques, and questionnaires. The data analysis techniques used are normality test, homogeneity test, hypothesis test, or T-test. The results showed that the average learning interest of students in the class using Gimkit was 41.12, which was higher than that of the class without Gimkit, which was 30.04. This 10.08 point difference was statistically significant (p = 0.000), indicating that the use of Gimkit is effective in increasing students’ learning interest in English at SMP Negeri 2 Kadugede. Based on the results of the Paired Samples T-Test, the significance value obtained was 0.000 (< 0.05), thus H₀ is rejected and H₁ is accepted. This means that there is a significant difference in learning interest between students who used Gimkit and those who did not. Therefore, the use of Gimkit as a learning medium has been proven to enhance students’ interest in learning English.

Indo-MathEdu Intellectuals JournalVol. 6(4)
Universitas Kuningan (ID), Universitas Muhammadiyah Kuningan
Openalex Percentile: Top 73%
Educational Methods and Media Use
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.