PENGGUNAAN VIDEO ANIMASI BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA SMA

This research aims to improve problem solving abilities using project-based animated videos at SMA Negeri 1 Kuta Baro. Sampling in this research used a saturated sampling technique with the research sample consisting of 20 class XI Science students. This research uses the Research and Development (R&D) development method with a 4D model. Data on problem solving abilities was collected through tests in the form of essay questions.Analysis of problem solving abilities was tested statistically, namely the N-Gain test, and hypothesis testing using the Paired Sample T-Test. The results of research on problem solving abilities obtained an average pre-test score (57.7) and post-test (86.05) with an average N-Gain of 0.67 in the medium category. The results of hypothesis testing in the Paired Sample T-Test obtained a sig value. (2-tailed) of 0.000 < 0.05, thus these results state that hypothesis testing in the research shows that Ha is accepted and Ho is rejected. The conclusion of the research is that the use of project-based animated videos can improve the problem-solving abilities of class XI Science students at SMAN 1 Kuta Baro on Sound Waves material.

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Publication Details

Journal
Jurnal Dedikasi Pendidikan
Published
2025-07-20
DOI
https://doi.org/10.30601/dedikasi.v9i2.5741
Primary Topic
Edcuational Technology Systems
Type
article
Field-Weighted Citation Impact
0.00
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article

PENGGUNAAN VIDEO ANIMASI BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA SMA

Hasbullah Hasbullah, Bukhari Bukhari, Syarifah Rahmiza Muzana, Nurul Arisfa et al.
Jurnal Dedikasi Pendidikan
Edcuational Technology Systems
article

PENGGUNAAN VIDEO ANIMASI BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA SMA

Hasbullah Hasbullah, Bukhari Bukhari, Syarifah Rahmiza Muzana, Nurul Arisfa, Muhammad Muhammad
article en

Abstract

This research aims to improve problem solving abilities using project-based animated videos at SMA Negeri 1 Kuta Baro. Sampling in this research used a saturated sampling technique with the research sample consisting of 20 class XI Science students. This research uses the Research and Development (R&D) development method with a 4D model. Data on problem solving abilities was collected through tests in the form of essay questions.Analysis of problem solving abilities was tested statistically, namely the N-Gain test, and hypothesis testing using the Paired Sample T-Test. The results of research on problem solving abilities obtained an average pre-test score (57.7) and post-test (86.05) with an average N-Gain of 0.67 in the medium category. The results of hypothesis testing in the Paired Sample T-Test obtained a sig value. (2-tailed) of 0.000 < 0.05, thus these results state that hypothesis testing in the research shows that Ha is accepted and Ho is rejected. The conclusion of the research is that the use of project-based animated videos can improve the problem-solving abilities of class XI Science students at SMAN 1 Kuta Baro on Sound Waves material.

Jurnal Dedikasi PendidikanVol. 9(2)
Universitas Abulyatama (ID)
Openalex Percentile: Top 91%
Edcuational Technology Systems
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PENGGUNAAN VIDEO ANIMASI BERBASIS PROYEK DALAM MENINGKATKAN KEMAMPUAN PEMECAHAN MASALAH SISWA SMA — Hasbullah Hasbullah, Bukhari Bukhari, et al. · Jurnal Dedikasi Pendidikan (2025) | TGRS Research Map | TGRS