PENINGKATAN MOTIVASI BELAJAR PYTHON DASAR PADA SISWA KELAS X SMA MELALUI PEMBUATAN MEDIA PEMBELAJARAN E-POSTER

Abstract. Teaching materials are sources of information used by teachers and students during the learning process. The current advancement of technology supports the development of interactive teaching materials. This study aims to develop e-poster-based learning media using the ADDIE development model (Analyze, Design, Develop, Implement, Evaluate). The e-poster was designed as an interactive and visually appealing learning tool. The subjects of this research were 10th-grade students at SMAN 8 Malang. Validation results from material and media experts indicated feasibility levels of 92% and 96%, respectively, suggesting that the media is highly suitable for use. Effectiveness testing also showed that the use of e-posters can enhance students’ motivation in the learning process. Keywords: e-poster;ADDIE;interactive learning media. Abstrak. Bahan ajar merupakan sumber informasi yang diterapkan guru dan siswa dalam kegiatan proses pembelajaran. Sumber daya pengajaran interaktif dimungkinkan berkat kemajuan teknologi terkini. Tujuan penelitian ini ialah mengembangkan media pembelajaran berbasis e-poster, menerapkan model pengembangan ADDIE (Analyze, Design, Develop, Implement, Evaluate), media pembelajaran e-poster dikembangkan sebagai sarana pembelajaran interaktif yang menarik secara visual. Subjek dari penelitian ini ialah siswa kelas X di SMAN 8 Malang. Hasil validasi dari ahli matei dan media menunjukkan tingkat kelayakan sebesar 92% dan 96% yang menunjukkan bahwa media ini sangat layak meningkatkan motivasi belajar. Kata Kunci: e-poster;ADDIE; media pembelajaran interaktif.

Authors

Publication Details

Journal
HINEF Jurnal Rumpun Ilmu Pendidikan
Published
2025-07-24
DOI
https://doi.org/10.37792/hinef.v4i2.1550
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
Controls
|||
ALL TIME
JAN
FEB
MAR
APR
MAY
JUN
JUL
AUG
SEP
OCT
article

PENINGKATAN MOTIVASI BELAJAR PYTHON DASAR PADA SISWA KELAS X SMA MELALUI PEMBUATAN MEDIA PEMBELAJARAN E-POSTER

Ella Amelia Widodo, Yudhi Crhistianto, Siti Sendari
HINEF Jurnal Rumpun Ilmu Pendidikan
Educational Methods and Media Use
article

PENINGKATAN MOTIVASI BELAJAR PYTHON DASAR PADA SISWA KELAS X SMA MELALUI PEMBUATAN MEDIA PEMBELAJARAN E-POSTER

Ella Amelia Widodo, Yudhi Crhistianto, Siti Sendari
article en

Abstract

Abstract. Teaching materials are sources of information used by teachers and students during the learning process. The current advancement of technology supports the development of interactive teaching materials. This study aims to develop e-poster-based learning media using the ADDIE development model (Analyze, Design, Develop, Implement, Evaluate). The e-poster was designed as an interactive and visually appealing learning tool. The subjects of this research were 10th-grade students at SMAN 8 Malang. Validation results from material and media experts indicated feasibility levels of 92% and 96%, respectively, suggesting that the media is highly suitable for use. Effectiveness testing also showed that the use of e-posters can enhance students’ motivation in the learning process. Keywords: e-poster;ADDIE;interactive learning media. Abstrak. Bahan ajar merupakan sumber informasi yang diterapkan guru dan siswa dalam kegiatan proses pembelajaran. Sumber daya pengajaran interaktif dimungkinkan berkat kemajuan teknologi terkini. Tujuan penelitian ini ialah mengembangkan media pembelajaran berbasis e-poster, menerapkan model pengembangan ADDIE (Analyze, Design, Develop, Implement, Evaluate), media pembelajaran e-poster dikembangkan sebagai sarana pembelajaran interaktif yang menarik secara visual. Subjek dari penelitian ini ialah siswa kelas X di SMAN 8 Malang. Hasil validasi dari ahli matei dan media menunjukkan tingkat kelayakan sebesar 92% dan 96% yang menunjukkan bahwa media ini sangat layak meningkatkan motivasi belajar. Kata Kunci: e-poster;ADDIE; media pembelajaran interaktif.

HINEF Jurnal Rumpun Ilmu PendidikanVol. 4(2)
Openalex Percentile: Top 73%
Educational Methods and Media Use
AI Navigator

Ask Laika to Summarize, Analyze, and Connect papers live on the map.

Summarize Papers & Methodologies

Extract key findings, datasets, and comparative methods across publications.

Benchmark Rankings & Visual Analytics

Rank top research institutions, authors, funders, topics, and journals by Field-Weighted Citation Impact (FWCI) and paper volume with instant charts.

Connect Distant Disciplines

Bridge topological clusters on the map to find hidden collaborative intersections.