Characterization Variations of "Cinderella" in The Anime Adaptation Gurimu Kumikyoku

This study aims to examine the variations in the characterization of Cinderella in the anime Gurimu Kumikyoku (2024) compared to the English translation Selected Tales of the Brothers Grimm (2013), using Orson Scott Card’s theory of characterization. The research adopts a descriptive qualitative method. The objects of the study include the Cinderella tale by the Brothers Grimm and the anime Gurimu Kumikyoku. The findings reveal diverse changes in Cinderella’s characterization in the anime as an adaptation of the original work, transforming Cinderella from a passive, patient, and magic-dependent figure in the classic version into an active, manipulative, and strategic character in anime version.

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Publication Details

Journal
Proceeding of International Conference on Business Economics Social Sciences and Humanities
Published
2025-06-20
DOI
https://doi.org/10.34010/icobest.v8i.710
Primary Topic
Asian Culture and Media Studies
Type
article
Field-Weighted Citation Impact
0.00
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article

Characterization Variations of "Cinderella" in The Anime Adaptation Gurimu Kumikyoku

Fenny Febrianty, Firanti Handayani
Proceeding of International Conference on Business Economics Social Sciences and Humanities
Asian Culture and Media Studies
article

Characterization Variations of "Cinderella" in The Anime Adaptation Gurimu Kumikyoku

Fenny Febrianty, Firanti Handayani
article en

Abstract

This study aims to examine the variations in the characterization of Cinderella in the anime Gurimu Kumikyoku (2024) compared to the English translation Selected Tales of the Brothers Grimm (2013), using Orson Scott Card’s theory of characterization. The research adopts a descriptive qualitative method. The objects of the study include the Cinderella tale by the Brothers Grimm and the anime Gurimu Kumikyoku. The findings reveal diverse changes in Cinderella’s characterization in the anime as an adaptation of the original work, transforming Cinderella from a passive, patient, and magic-dependent figure in the classic version into an active, manipulative, and strategic character in anime version.

Proceeding of International Conference on Business Economics Social Sciences and HumanitiesVol. 8
Universitas Komputer Indonesia (ID)
Openalex Percentile: Top 78%
Asian Culture and Media Studies
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