The Effect of Animated Learning Packages on Secondary School Students with Learning Disabilities

In the age of digital revolution, the educational landscape is experiencing transformative shifts. One of the most promising interventions in contemporary pedagogy is the use of animated learning packages—multimedia tools that blend visual, auditory, and sometimes inaesthetic elements to convey academic content. This article explores the thematic significance of such tools in the context of secondary school students with learning disabilities (LDs). Learning disabilities often manifest as challenges in language processing, memory retention, attention, and abstraction. Traditional classroom methods may not align with the learning styles of such students, resulting in alienation and underachievement. Animated learning packages, by contrast, offer multisensory engagement, tailored pacing, and interactive representation of ideas. Drawing upon educational psychology, inclusive pedagogy, and multimedia learning theories, this article discusses how animated content can serve as an equitable tool for empowering students with LDs. The narrative further considers philosophical, cognitive, and socio-cultural dimensions of animated learning, reflecting on its implications for future educational practice.

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Publication Details

Journal
JOURNAL GLOBAL VALUES
Published
2025-06-30
DOI
https://doi.org/10.31995/jgv.2025.v16i01.007
Primary Topic
Educational Methods and Media Use
Type
article
Field-Weighted Citation Impact
0.00
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article

The Effect of Animated Learning Packages on Secondary School Students with Learning Disabilities

Ms Sumera, Prof. B.L. Lakkannavar
JOURNAL GLOBAL VALUES
Educational Methods and Media Use
article

The Effect of Animated Learning Packages on Secondary School Students with Learning Disabilities

Ms Sumera, Prof. B.L. Lakkannavar
article en

Abstract

In the age of digital revolution, the educational landscape is experiencing transformative shifts. One of the most promising interventions in contemporary pedagogy is the use of animated learning packages—multimedia tools that blend visual, auditory, and sometimes inaesthetic elements to convey academic content. This article explores the thematic significance of such tools in the context of secondary school students with learning disabilities (LDs). Learning disabilities often manifest as challenges in language processing, memory retention, attention, and abstraction. Traditional classroom methods may not align with the learning styles of such students, resulting in alienation and underachievement. Animated learning packages, by contrast, offer multisensory engagement, tailored pacing, and interactive representation of ideas. Drawing upon educational psychology, inclusive pedagogy, and multimedia learning theories, this article discusses how animated content can serve as an equitable tool for empowering students with LDs. The narrative further considers philosophical, cognitive, and socio-cultural dimensions of animated learning, reflecting on its implications for future educational practice.

JOURNAL GLOBAL VALUESVol. XVI(1)
Openalex Percentile: Top 73%
Educational Methods and Media Use
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The Effect of Animated Learning Packages on Secondary School Students with Learning Disabilities — Ms Sumera, Prof. B.L. Lakkannavar · JOURNAL GLOBAL VALUES (2025) | TGRS Research Map | TGRS