Virtual Reality, Mental Models, and Mindful Decision-Making

This research investigates virtual reality presentation (VR), revealing its impact on users’ mental models and mindful decision-making. We identify two fundamental features of VR: interactive viewing and depth cues. Through the lens of mental model theory, we explore how these two features shape users’ mental models and subsequently influence their mindfulness in decision-making. Two lab experiments were conducted to examine our research model. Study 1 examines interactive viewing and depth cues separately to assess their distinct impacts on the key components of users’ mental models—perceived control and acquired information. Study 2 employs an integrated VR presentation technology (i.e., Meta Quest 2) to explore the overall effect of VR presentations on users’ mental models and mindful decision-making. Results largely support our hypotheses. This research highlights the unique effects of VR presentation and its features, emphasizing enhanced user control and information acquisition in fostering high-quality mental models that increase mindfulness in users’ decisions in the online environment. These findings have significant implications for both research and practice of VR presentations.

Authors

Publication Details

Journal
Journal of the Association for Information Systems
Published
2025-01-01
DOI
https://doi.org/10.17705/1jais.00933
Primary Topic
Virtual Reality Applications and Impacts
Type
article
Field-Weighted Citation Impact
0.00
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article

Virtual Reality, Mental Models, and Mindful Decision-Making

Shih-Pang Tseng, Siyuan Li, Heshan Sun, Mary A. Peterson
Journal of the Association for Information Systems
Virtual Reality Applications and Impacts
article

Virtual Reality, Mental Models, and Mindful Decision-Making

Shih-Pang Tseng, Siyuan Li, Heshan Sun, Mary A. Peterson
article en

Abstract

This research investigates virtual reality presentation (VR), revealing its impact on users’ mental models and mindful decision-making. We identify two fundamental features of VR: interactive viewing and depth cues. Through the lens of mental model theory, we explore how these two features shape users’ mental models and subsequently influence their mindfulness in decision-making. Two lab experiments were conducted to examine our research model. Study 1 examines interactive viewing and depth cues separately to assess their distinct impacts on the key components of users’ mental models—perceived control and acquired information. Study 2 employs an integrated VR presentation technology (i.e., Meta Quest 2) to explore the overall effect of VR presentations on users’ mental models and mindful decision-making. Results largely support our hypotheses. This research highlights the unique effects of VR presentation and its features, emphasizing enhanced user control and information acquisition in fostering high-quality mental models that increase mindfulness in users’ decisions in the online environment. These findings have significant implications for both research and practice of VR presentations.

Journal of the Association for Information SystemsVol. 26(4)
Openalex Percentile: Top 82%
Virtual Reality Applications and Impacts
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Virtual Reality, Mental Models, and Mindful Decision-Making — Shih-Pang Tseng, Siyuan Li, et al. · Journal of the Association for Information Systems (2025) | TGRS Research Map | TGRS