Game-Theoretic Constrained Policy Optimization for Safe Reinforcement Learning

Safe reinforcement learning (RL) aims to optimize the task performance with safety guarantees. One common modeling scheme to study safe RL problems is the constrained Markov decision process (CMDP). However, current safe RL methods within the CMDP framework face challenges in tradeoffs among various objectives and gradient conflicts of policy updating. To cope with these challenges, this article presents a novel safe RL approach called game-theoretic constrained policy optimization (GCPO). The proposed approach formulates the CMDP problem as a general-sum Markov game with multiple players, where a task player seeks to maximize the reward objective, while constraint players aim to minimize constraint objectives until they are fulfilled. By doing so, GCPO adopts the learning mode with multiple subpolicies, each aligned with a distinct objective, that collectively constitute the overall behavior of the agent. The learning convergence of the GCPO can be ensured with the contraction mapping to the Nash equilibrium. Furthermore, a novel dominant timescale update rule is presented for multiplayer policy learning to guarantee constraint satisfaction. The learning convergence and constraint satisfaction of GCPO are theoretically analyzed. Consequently, GCPO eliminates the necessity of tuning tradeoff parameters and mitigates gradient conflicts during multiobjective policy updating. Experimental results show that GCPO outperforms state-of-the-art safe RL algorithms in a quadrotor trajectory tracking task and various high-dimensional robot locomotion benchmarks. Moreover, GCPO exhibits robustness to diverse scales of task rewards and constraint costs without the need for intricate tradeoffs.

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Publication Details

Journal
IEEE Transactions on Neural Networks and Learning Systems
Published
2025-07-24
DOI
https://doi.org/10.1109/tnnls.2025.3586603
Citations
1
Primary Topic
Reinforcement Learning in Robotics
Type
article
Field-Weighted Citation Impact
2.48

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Game-Theoretic Constrained Policy Optimization for Safe Reinforcement Learning

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article

Game-Theoretic Constrained Policy Optimization for Safe Reinforcement Learning

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article en
1 citations

Abstract

Safe reinforcement learning (RL) aims to optimize the task performance with safety guarantees. One common modeling scheme to study safe RL problems is the constrained Markov decision process (CMDP). However, current safe RL methods within the CMDP framework face challenges in tradeoffs among various objectives and gradient conflicts of policy updating. To cope with these challenges, this article presents a novel safe RL approach called game-theoretic constrained policy optimization (GCPO). The proposed approach formulates the CMDP problem as a general-sum Markov game with multiple players, where a task player seeks to maximize the reward objective, while constraint players aim to minimize constraint objectives until they are fulfilled. By doing so, GCPO adopts the learning mode with multiple subpolicies, each aligned with a distinct objective, that collectively constitute the overall behavior of the agent. The learning convergence of the GCPO can be ensured with the contraction mapping to the Nash equilibrium. Furthermore, a novel dominant timescale update rule is presented for multiplayer policy learning to guarantee constraint satisfaction. The learning convergence and constraint satisfaction of GCPO are theoretically analyzed. Consequently, GCPO eliminates the necessity of tuning tradeoff parameters and mitigates gradient conflicts during multiobjective policy updating. Experimental results show that GCPO outperforms state-of-the-art safe RL algorithms in a quadrotor trajectory tracking task and various high-dimensional robot locomotion benchmarks. Moreover, GCPO exhibits robustness to diverse scales of task rewards and constraint costs without the need for intricate tradeoffs.

IEEE Transactions on Neural Networks and Learning SystemsVol. 36(10)
National University of Defense Technology (CN)
National Natural Science Foundation of China, Science and Technology Program of Hunan Province
Openalex Percentile: Top 9%
Reinforcement Learning in Robotics
2.48
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