Gamification: Use of Gamefied Elements for Promoting Sustainable Behaviour

Sustainable marketing has emerged as a critical area for businesses seeking to alignprofitability with environmental responsibility. Despite increasing consumer awareness ofsustainability issues, companies often struggle to sustain long-term engagement ineco-friendly behaviors. Research suggests that while consumers express willingness toadopt sustainable lifestyles, behavioral inertia and a lack of continuous motivation result inshort-lived commitment. To address this challenge, businesses have started incorporatinggamification strategies—the application of game-design elements such as rewards,leaderboards, challenges, and immersive experiences—into their sustainability initiatives.However, the efectiveness of gamification in fostering long-term behavioral changeremains underexplored. This study investigates how gamification influences sustainableconsumer behavior by analyzing which gamification mechanisms (personalization,social influence, immersive technologies) are most efective in promoting sustainedeco-conscious actions.A mixed-methods approach was employed, integrating a comprehensive literaturereview, an empirical survey (n=300), and three real-world case studies (Coca-Cola,Lays, and Nike). The survey assessed consumer responses to various gamificationelements in sustainability campaigns, measuring engagement longevity, motivation (intrinsicvs. extrinsic), and actual behavioral change.

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Publication Details

Journal
International Journal For Multidisciplinary Research
Published
2025-07-20
DOI
https://doi.org/10.36948/ijfmr.2025.v07i04.51274
Primary Topic
Educational Games and Gamification
Type
article
Field-Weighted Citation Impact
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article

Gamification: Use of Gamefied Elements for Promoting Sustainable Behaviour

Yasha Rizvi
International Journal For Multidisciplinary Research
Educational Games and Gamification
article

Gamification: Use of Gamefied Elements for Promoting Sustainable Behaviour

Yasha Rizvi
article en

Abstract

Sustainable marketing has emerged as a critical area for businesses seeking to alignprofitability with environmental responsibility. Despite increasing consumer awareness ofsustainability issues, companies often struggle to sustain long-term engagement ineco-friendly behaviors. Research suggests that while consumers express willingness toadopt sustainable lifestyles, behavioral inertia and a lack of continuous motivation result inshort-lived commitment. To address this challenge, businesses have started incorporatinggamification strategies—the application of game-design elements such as rewards,leaderboards, challenges, and immersive experiences—into their sustainability initiatives.However, the efectiveness of gamification in fostering long-term behavioral changeremains underexplored. This study investigates how gamification influences sustainableconsumer behavior by analyzing which gamification mechanisms (personalization,social influence, immersive technologies) are most efective in promoting sustainedeco-conscious actions.A mixed-methods approach was employed, integrating a comprehensive literaturereview, an empirical survey (n=300), and three real-world case studies (Coca-Cola,Lays, and Nike). The survey assessed consumer responses to various gamificationelements in sustainability campaigns, measuring engagement longevity, motivation (intrinsicvs. extrinsic), and actual behavioral change.

International Journal For Multidisciplinary ResearchVol. 7(4)
Universidad de Lima (PE)
Openalex Percentile: Top 81%
Educational Games and Gamification
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Gamification: Use of Gamefied Elements for Promoting Sustainable Behaviour — Yasha Rizvi · International Journal For Multidisciplinary Research (2025) | TGRS Research Map | TGRS