Using Augmented Reality Technology to Develop a Clinical Pharmacy Skills Assessment System

Clinical pharmacy education emphasizes pharmacotherapy, clinical decision-making, patient-centered communication, and interprofessional collaboration. However, traditional classroom instruction and standardized patient (SP) training are often limited by resource constraints, impacting hands-on clinical experience. While the Objective Structured Clinical Examination (OSCE) offers standardized assessments, it lacks real-world complexity, affecting learning outcomes. This study develops an AR glasses–assisted OSCE system to enhance clinical pharmacy training by integrating augmented reality (AR) technology. The system provides real-time interaction, immersive guidance, and information visualization, enabling students to practice patient consultation and prescription verification in realistic simulations. Utilizing design thinking, User-Centered Design (UCD), and Human Factors Engineering, the system addresses resource limitations and improves learning effectiveness and clinical assessment authenticity.

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Publication Details

Journal
The Japanese Journal of Ergonomics
Published
2025-05-21
DOI
https://doi.org/10.5100/jje.61.2g04-01
Primary Topic
Pharmacy and Medical Practices
Type
article
Field-Weighted Citation Impact
0.00
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article

Using Augmented Reality Technology to Develop a Clinical Pharmacy Skills Assessment System

Eric Kin-Lap Lee, Kuo Wei Su, Yi‐Ling Chien, Peter Lin et al.
The Japanese Journal of Ergonomics
Pharmacy and Medical Practices
article

Using Augmented Reality Technology to Develop a Clinical Pharmacy Skills Assessment System

Eric Kin-Lap Lee, Kuo Wei Su, Yi‐Ling Chien, Peter Lin, Min Xu
article en

Abstract

Clinical pharmacy education emphasizes pharmacotherapy, clinical decision-making, patient-centered communication, and interprofessional collaboration. However, traditional classroom instruction and standardized patient (SP) training are often limited by resource constraints, impacting hands-on clinical experience. While the Objective Structured Clinical Examination (OSCE) offers standardized assessments, it lacks real-world complexity, affecting learning outcomes. This study develops an AR glasses–assisted OSCE system to enhance clinical pharmacy training by integrating augmented reality (AR) technology. The system provides real-time interaction, immersive guidance, and information visualization, enabling students to practice patient consultation and prescription verification in realistic simulations. Utilizing design thinking, User-Centered Design (UCD), and Human Factors Engineering, the system addresses resource limitations and improves learning effectiveness and clinical assessment authenticity.

The Japanese Journal of ErgonomicsVol. 61(Supplement)
Tajen University (TW), National Kaohsiung University of Science and Technology (TW)
Quality Education
Openalex Percentile: Top 76%
Pharmacy and Medical Practices
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Using Augmented Reality Technology to Develop a Clinical Pharmacy Skills Assessment System — Eric Kin-Lap Lee, Kuo Wei Su, et al. · The Japanese Journal of Ergonomics (2025) | TGRS Research Map | TGRS