Using Augmented Reality Technology to Develop a Clinical Pharmacy Skills Assessment System
Clinical pharmacy education emphasizes pharmacotherapy, clinical decision-making, patient-centered communication, and interprofessional collaboration. However, traditional classroom instruction and standardized patient (SP) training are often limited by resource constraints, impacting hands-on clinical experience. While the Objective Structured Clinical Examination (OSCE) offers standardized assessments, it lacks real-world complexity, affecting learning outcomes. This study develops an AR glasses–assisted OSCE system to enhance clinical pharmacy training by integrating augmented reality (AR) technology. The system provides real-time interaction, immersive guidance, and information visualization, enabling students to practice patient consultation and prescription verification in realistic simulations. Utilizing design thinking, User-Centered Design (UCD), and Human Factors Engineering, the system addresses resource limitations and improves learning effectiveness and clinical assessment authenticity.
Authors
- Eric Kin-Lap Lee
- Kuo Wei Su
- Yi‐Ling Chien (ORCID: https://orcid.org/0000-0002-3477-3015)
- Peter Lin (ORCID: https://orcid.org/0000-0003-3710-3874)
- Min Xu
Institutions
- Tajen University (TW)
- National Kaohsiung University of Science and Technology (TW)
Publication Details
- Journal
- The Japanese Journal of Ergonomics
- Published
- 2025-05-21
- DOI
- https://doi.org/10.5100/jje.61.2g04-01
- Primary Topic
- Pharmacy and Medical Practices
- Type
- article
- Field-Weighted Citation Impact
- 0.00